#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t1967039240;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Color32>
struct IEnumerable_1_t3899766645;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Color32>
struct IEnumerator_1_t2510718737;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// System.Collections.Generic.ICollection`1<UnityEngine.Color32>
struct ICollection_1_t1493443675;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>
struct ReadOnlyCollection_1_t2155931224;
// UnityEngine.Color32[]
struct Color32U5BU5D_t2960766953;
// System.Predicate`1<UnityEngine.Color32>
struct Predicate_1_t209910571;
// System.Action`1<UnityEngine.Color32>
struct Action_1_t994669824;
// System.Comparison`1<UnityEngine.Color32>
struct Comparison_1_t3610182171;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Color32598853688.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera1986712010.h"

// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor()
extern "C"  void List_1__ctor_m2494296609_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1__ctor_m2494296609(__this, method) ((  void (*) (List_1_t1967039240 *, const MethodInfo*))List_1__ctor_m2494296609_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1__ctor_m3033550782_gshared (List_1_t1967039240 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1__ctor_m3033550782(__this, ___collection0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject*, const MethodInfo*))List_1__ctor_m3033550782_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m2646769138_gshared (List_1_t1967039240 * __this, int32_t ___capacity0, const MethodInfo* method);
#define List_1__ctor_m2646769138(__this, ___capacity0, method) ((  void (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1__ctor_m2646769138_gshared)(__this, ___capacity0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.cctor()
extern "C"  void List_1__cctor_m3826654636_gshared (Il2CppObject * __this /* static, unused */, const MethodInfo* method);
#define List_1__cctor_m3826654636(__this /* static, unused */, method) ((  void (*) (Il2CppObject * /* static, unused */, const MethodInfo*))List_1__cctor_m3826654636_gshared)(__this /* static, unused */, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
extern "C"  Il2CppObject* List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2236204595_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2236204595(__this, method) ((  Il2CppObject* (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2236204595_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void List_1_System_Collections_ICollection_CopyTo_m1936549443_gshared (List_1_t1967039240 * __this, Il2CppArray * ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_System_Collections_ICollection_CopyTo_m1936549443(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1967039240 *, Il2CppArray *, int32_t, const MethodInfo*))List_1_System_Collections_ICollection_CopyTo_m1936549443_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * List_1_System_Collections_IEnumerable_GetEnumerator_m3082915198_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_IEnumerable_GetEnumerator_m3082915198(__this, method) ((  Il2CppObject * (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_IEnumerable_GetEnumerator_m3082915198_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_Add_m3053316275_gshared (List_1_t1967039240 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Add_m3053316275(__this, ___item0, method) ((  int32_t (*) (List_1_t1967039240 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Add_m3053316275_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object)
extern "C"  bool List_1_System_Collections_IList_Contains_m2330260089_gshared (List_1_t1967039240 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Contains_m2330260089(__this, ___item0, method) ((  bool (*) (List_1_t1967039240 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Contains_m2330260089_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_IndexOf_m3991178635_gshared (List_1_t1967039240 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_IndexOf_m3991178635(__this, ___item0, method) ((  int32_t (*) (List_1_t1967039240 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_IndexOf_m3991178635_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_Insert_m1065189430_gshared (List_1_t1967039240 * __this, int32_t ___index0, Il2CppObject * ___item1, const MethodInfo* method);
#define List_1_System_Collections_IList_Insert_m1065189430(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1967039240 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Insert_m1065189430_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object)
extern "C"  void List_1_System_Collections_IList_Remove_m1788610866_gshared (List_1_t1967039240 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Remove_m1788610866(__this, ___item0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Remove_m1788610866_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1856167738_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1856167738(__this, method) ((  bool (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1856167738_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool List_1_System_Collections_ICollection_get_IsSynchronized_m1216882243_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_IsSynchronized_m1216882243(__this, method) ((  bool (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_ICollection_get_IsSynchronized_m1216882243_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * List_1_System_Collections_ICollection_get_SyncRoot_m1243493551_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_SyncRoot_m1243493551(__this, method) ((  Il2CppObject * (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_ICollection_get_SyncRoot_m1243493551_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool List_1_System_Collections_IList_get_IsFixedSize_m172896424_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsFixedSize_m172896424(__this, method) ((  bool (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_IList_get_IsFixedSize_m172896424_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_IList_get_IsReadOnly_m182491473_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsReadOnly_m182491473(__this, method) ((  bool (*) (List_1_t1967039240 *, const MethodInfo*))List_1_System_Collections_IList_get_IsReadOnly_m182491473_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * List_1_System_Collections_IList_get_Item_m2062005878_gshared (List_1_t1967039240 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_System_Collections_IList_get_Item_m2062005878(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_System_Collections_IList_get_Item_m2062005878_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_set_Item_m2058778253_gshared (List_1_t1967039240 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define List_1_System_Collections_IList_set_Item_m2058778253(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1967039240 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_set_Item_m2058778253_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(T)
extern "C"  void List_1_Add_m857917591_gshared (List_1_t1967039240 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define List_1_Add_m857917591(__this, ___item0, method) ((  void (*) (List_1_t1967039240 *, Color32_t598853688 , const MethodInfo*))List_1_Add_m857917591_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::GrowIfNeeded(System.Int32)
extern "C"  void List_1_GrowIfNeeded_m623077753_gshared (List_1_t1967039240 * __this, int32_t ___newCount0, const MethodInfo* method);
#define List_1_GrowIfNeeded_m623077753(__this, ___newCount0, method) ((  void (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_GrowIfNeeded_m623077753_gshared)(__this, ___newCount0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddCollection(System.Collections.Generic.ICollection`1<T>)
extern "C"  void List_1_AddCollection_m4247231607_gshared (List_1_t1967039240 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddCollection_m4247231607(__this, ___collection0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject*, const MethodInfo*))List_1_AddCollection_m4247231607_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddEnumerable(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddEnumerable_m3508203831_gshared (List_1_t1967039240 * __this, Il2CppObject* ___enumerable0, const MethodInfo* method);
#define List_1_AddEnumerable_m3508203831(__this, ___enumerable0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject*, const MethodInfo*))List_1_AddEnumerable_m3508203831_gshared)(__this, ___enumerable0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddRange_m1228619251_gshared (List_1_t1967039240 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddRange_m1228619251(__this, ___collection0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject*, const MethodInfo*))List_1_AddRange_m1228619251_gshared)(__this, ___collection0, method)
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::AsReadOnly()
extern "C"  ReadOnlyCollection_1_t2155931224 * List_1_AsReadOnly_m4107938217_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_AsReadOnly_m4107938217(__this, method) ((  ReadOnlyCollection_1_t2155931224 * (*) (List_1_t1967039240 *, const MethodInfo*))List_1_AsReadOnly_m4107938217_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
extern "C"  void List_1_Clear_m2864657362_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_Clear_m2864657362(__this, method) ((  void (*) (List_1_t1967039240 *, const MethodInfo*))List_1_Clear_m2864657362_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Contains(T)
extern "C"  bool List_1_Contains_m2410987258_gshared (List_1_t1967039240 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define List_1_Contains_m2410987258(__this, ___item0, method) ((  bool (*) (List_1_t1967039240 *, Color32_t598853688 , const MethodInfo*))List_1_Contains_m2410987258_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[],System.Int32)
extern "C"  void List_1_CopyTo_m1195891374_gshared (List_1_t1967039240 * __this, Color32U5BU5D_t2960766953* ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_CopyTo_m1195891374(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1967039240 *, Color32U5BU5D_t2960766953*, int32_t, const MethodInfo*))List_1_CopyTo_m1195891374_gshared)(__this, ___array0, ___arrayIndex1, method)
// T System.Collections.Generic.List`1<UnityEngine.Color32>::Find(System.Predicate`1<T>)
extern "C"  Color32_t598853688  List_1_Find_m1092303290_gshared (List_1_t1967039240 * __this, Predicate_1_t209910571 * ___match0, const MethodInfo* method);
#define List_1_Find_m1092303290(__this, ___match0, method) ((  Color32_t598853688  (*) (List_1_t1967039240 *, Predicate_1_t209910571 *, const MethodInfo*))List_1_Find_m1092303290_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CheckMatch(System.Predicate`1<T>)
extern "C"  void List_1_CheckMatch_m4212811765_gshared (Il2CppObject * __this /* static, unused */, Predicate_1_t209910571 * ___match0, const MethodInfo* method);
#define List_1_CheckMatch_m4212811765(__this /* static, unused */, ___match0, method) ((  void (*) (Il2CppObject * /* static, unused */, Predicate_1_t209910571 *, const MethodInfo*))List_1_CheckMatch_m4212811765_gshared)(__this /* static, unused */, ___match0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::GetIndex(System.Int32,System.Int32,System.Predicate`1<T>)
extern "C"  int32_t List_1_GetIndex_m2379795738_gshared (List_1_t1967039240 * __this, int32_t ___startIndex0, int32_t ___count1, Predicate_1_t209910571 * ___match2, const MethodInfo* method);
#define List_1_GetIndex_m2379795738(__this, ___startIndex0, ___count1, ___match2, method) ((  int32_t (*) (List_1_t1967039240 *, int32_t, int32_t, Predicate_1_t209910571 *, const MethodInfo*))List_1_GetIndex_m2379795738_gshared)(__this, ___startIndex0, ___count1, ___match2, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::ForEach(System.Action`1<T>)
extern "C"  void List_1_ForEach_m919314217_gshared (List_1_t1967039240 * __this, Action_1_t994669824 * ___action0, const MethodInfo* method);
#define List_1_ForEach_m919314217(__this, ___action0, method) ((  void (*) (List_1_t1967039240 *, Action_1_t994669824 *, const MethodInfo*))List_1_ForEach_m919314217_gshared)(__this, ___action0, method)
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetEnumerator()
extern "C"  Enumerator_t1986712010  List_1_GetEnumerator_m1152100151_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_GetEnumerator_m1152100151(__this, method) ((  Enumerator_t1986712010  (*) (List_1_t1967039240 *, const MethodInfo*))List_1_GetEnumerator_m1152100151_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T)
extern "C"  int32_t List_1_IndexOf_m653429682_gshared (List_1_t1967039240 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define List_1_IndexOf_m653429682(__this, ___item0, method) ((  int32_t (*) (List_1_t1967039240 *, Color32_t598853688 , const MethodInfo*))List_1_IndexOf_m653429682_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Shift(System.Int32,System.Int32)
extern "C"  void List_1_Shift_m2309563141_gshared (List_1_t1967039240 * __this, int32_t ___start0, int32_t ___delta1, const MethodInfo* method);
#define List_1_Shift_m2309563141(__this, ___start0, ___delta1, method) ((  void (*) (List_1_t1967039240 *, int32_t, int32_t, const MethodInfo*))List_1_Shift_m2309563141_gshared)(__this, ___start0, ___delta1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CheckIndex(System.Int32)
extern "C"  void List_1_CheckIndex_m942258558_gshared (List_1_t1967039240 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_CheckIndex_m942258558(__this, ___index0, method) ((  void (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_CheckIndex_m942258558_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Insert(System.Int32,T)
extern "C"  void List_1_Insert_m14206117_gshared (List_1_t1967039240 * __this, int32_t ___index0, Color32_t598853688  ___item1, const MethodInfo* method);
#define List_1_Insert_m14206117(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1967039240 *, int32_t, Color32_t598853688 , const MethodInfo*))List_1_Insert_m14206117_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CheckCollection(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_CheckCollection_m1897311578_gshared (List_1_t1967039240 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_CheckCollection_m1897311578(__this, ___collection0, method) ((  void (*) (List_1_t1967039240 *, Il2CppObject*, const MethodInfo*))List_1_CheckCollection_m1897311578_gshared)(__this, ___collection0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Remove(T)
extern "C"  bool List_1_Remove_m3005281653_gshared (List_1_t1967039240 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define List_1_Remove_m3005281653(__this, ___item0, method) ((  bool (*) (List_1_t1967039240 *, Color32_t598853688 , const MethodInfo*))List_1_Remove_m3005281653_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAll(System.Predicate`1<T>)
extern "C"  int32_t List_1_RemoveAll_m1195352565_gshared (List_1_t1967039240 * __this, Predicate_1_t209910571 * ___match0, const MethodInfo* method);
#define List_1_RemoveAll_m1195352565(__this, ___match0, method) ((  int32_t (*) (List_1_t1967039240 *, Predicate_1_t209910571 *, const MethodInfo*))List_1_RemoveAll_m1195352565_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAt(System.Int32)
extern "C"  void List_1_RemoveAt_m2183026283_gshared (List_1_t1967039240 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_RemoveAt_m2183026283(__this, ___index0, method) ((  void (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_RemoveAt_m2183026283_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse()
extern "C"  void List_1_Reverse_m465101345_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_Reverse_m465101345(__this, method) ((  void (*) (List_1_t1967039240 *, const MethodInfo*))List_1_Reverse_m465101345_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort()
extern "C"  void List_1_Sort_m1566406945_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_Sort_m1566406945(__this, method) ((  void (*) (List_1_t1967039240 *, const MethodInfo*))List_1_Sort_m1566406945_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Comparison`1<T>)
extern "C"  void List_1_Sort_m4109862580_gshared (List_1_t1967039240 * __this, Comparison_1_t3610182171 * ___comparison0, const MethodInfo* method);
#define List_1_Sort_m4109862580(__this, ___comparison0, method) ((  void (*) (List_1_t1967039240 *, Comparison_1_t3610182171 *, const MethodInfo*))List_1_Sort_m4109862580_gshared)(__this, ___comparison0, method)
// T[] System.Collections.Generic.List`1<UnityEngine.Color32>::ToArray()
extern "C"  Color32U5BU5D_t2960766953* List_1_ToArray_m2303132896_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_ToArray_m2303132896(__this, method) ((  Color32U5BU5D_t2960766953* (*) (List_1_t1967039240 *, const MethodInfo*))List_1_ToArray_m2303132896_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::TrimExcess()
extern "C"  void List_1_TrimExcess_m2944105466_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_TrimExcess_m2944105466(__this, method) ((  void (*) (List_1_t1967039240 *, const MethodInfo*))List_1_TrimExcess_m2944105466_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Capacity()
extern "C"  int32_t List_1_get_Capacity_m4003551970_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_get_Capacity_m4003551970(__this, method) ((  int32_t (*) (List_1_t1967039240 *, const MethodInfo*))List_1_get_Capacity_m4003551970_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Capacity(System.Int32)
extern "C"  void List_1_set_Capacity_m2128233867_gshared (List_1_t1967039240 * __this, int32_t ___value0, const MethodInfo* method);
#define List_1_set_Capacity_m2128233867(__this, ___value0, method) ((  void (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_set_Capacity_m2128233867_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Count()
extern "C"  int32_t List_1_get_Count_m2893758473_gshared (List_1_t1967039240 * __this, const MethodInfo* method);
#define List_1_get_Count_m2893758473(__this, method) ((  int32_t (*) (List_1_t1967039240 *, const MethodInfo*))List_1_get_Count_m2893758473_gshared)(__this, method)
// T System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
extern "C"  Color32_t598853688  List_1_get_Item_m2967479602_gshared (List_1_t1967039240 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_get_Item_m2967479602(__this, ___index0, method) ((  Color32_t598853688  (*) (List_1_t1967039240 *, int32_t, const MethodInfo*))List_1_get_Item_m2967479602_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,T)
extern "C"  void List_1_set_Item_m3864873177_gshared (List_1_t1967039240 * __this, int32_t ___index0, Color32_t598853688  ___value1, const MethodInfo* method);
#define List_1_set_Item_m3864873177(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1967039240 *, int32_t, Color32_t598853688 , const MethodInfo*))List_1_set_Item_m3864873177_gshared)(__this, ___index0, ___value1, method)
