#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Array
struct Il2CppArray;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array_InternalEnumerator_1_gen2545004040.h"
#include "mscorlib_System_Array1146569071.h"
#include "UnityEngine_UI_UnityEngine_EventSystems_RaycastRes3762661364.h"

// System.Void System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Array)
extern "C"  void InternalEnumerator_1__ctor_m3551691594_gshared (InternalEnumerator_1_t2545004040 * __this, Il2CppArray * ___array0, const MethodInfo* method);
#define InternalEnumerator_1__ctor_m3551691594(__this, ___array0, method) ((  void (*) (InternalEnumerator_1_t2545004040 *, Il2CppArray *, const MethodInfo*))InternalEnumerator_1__ctor_m3551691594_gshared)(__this, ___array0, method)
// System.Void System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::System.Collections.IEnumerator.Reset()
extern "C"  void InternalEnumerator_1_System_Collections_IEnumerator_Reset_m1289144854_gshared (InternalEnumerator_1_t2545004040 * __this, const MethodInfo* method);
#define InternalEnumerator_1_System_Collections_IEnumerator_Reset_m1289144854(__this, method) ((  void (*) (InternalEnumerator_1_t2545004040 *, const MethodInfo*))InternalEnumerator_1_System_Collections_IEnumerator_Reset_m1289144854_gshared)(__this, method)
// System.Object System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::System.Collections.IEnumerator.get_Current()
extern "C"  Il2CppObject * InternalEnumerator_1_System_Collections_IEnumerator_get_Current_m1671609218_gshared (InternalEnumerator_1_t2545004040 * __this, const MethodInfo* method);
#define InternalEnumerator_1_System_Collections_IEnumerator_get_Current_m1671609218(__this, method) ((  Il2CppObject * (*) (InternalEnumerator_1_t2545004040 *, const MethodInfo*))InternalEnumerator_1_System_Collections_IEnumerator_get_Current_m1671609218_gshared)(__this, method)
// System.Void System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::Dispose()
extern "C"  void InternalEnumerator_1_Dispose_m2318647713_gshared (InternalEnumerator_1_t2545004040 * __this, const MethodInfo* method);
#define InternalEnumerator_1_Dispose_m2318647713(__this, method) ((  void (*) (InternalEnumerator_1_t2545004040 *, const MethodInfo*))InternalEnumerator_1_Dispose_m2318647713_gshared)(__this, method)
// System.Boolean System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::MoveNext()
extern "C"  bool InternalEnumerator_1_MoveNext_m209654402_gshared (InternalEnumerator_1_t2545004040 * __this, const MethodInfo* method);
#define InternalEnumerator_1_MoveNext_m209654402(__this, method) ((  bool (*) (InternalEnumerator_1_t2545004040 *, const MethodInfo*))InternalEnumerator_1_MoveNext_m209654402_gshared)(__this, method)
// T System.Array/InternalEnumerator`1<UnityEngine.EventSystems.RaycastResult>::get_Current()
extern "C"  RaycastResult_t3762661364  InternalEnumerator_1_get_Current_m3858822673_gshared (InternalEnumerator_1_t2545004040 * __this, const MethodInfo* method);
#define InternalEnumerator_1_get_Current_m3858822673(__this, method) ((  RaycastResult_t3762661364  (*) (InternalEnumerator_1_t2545004040 *, const MethodInfo*))InternalEnumerator_1_get_Current_m3858822673_gshared)(__this, method)
