#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.WWWForm
struct WWWForm_t461342257;
// System.Collections.Generic.Dictionary`2<System.String,System.String>
struct Dictionary_2_t827649927;
// System.Byte[]
struct ByteU5BU5D_t4260760469;

#include "codegen/il2cpp-codegen.h"

// System.Collections.Generic.Dictionary`2<System.String,System.String> UnityEngine.WWWForm::get_headers()
extern "C"  Dictionary_2_t827649927 * WWWForm_get_headers_m370408569 (WWWForm_t461342257 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Byte[] UnityEngine.WWWForm::get_data()
extern "C"  ByteU5BU5D_t4260760469* WWWForm_get_data_m2893811951 (WWWForm_t461342257 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
