#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>
struct Collection_1_t3467524724;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t215400611;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Vector3>
struct IEnumerator_1_t1898964319;
// System.Collections.Generic.IList`1<UnityEngine.Vector3>
struct IList_1_t2681746473;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Vector34282066566.h"

// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::.ctor()
extern "C"  void Collection_1__ctor_m226066364_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1__ctor_m226066364(__this, method) ((  void (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1__ctor_m226066364_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m642772799_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m642772799(__this, method) ((  bool (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m642772799_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void Collection_1_System_Collections_ICollection_CopyTo_m1753839880_gshared (Collection_1_t3467524724 * __this, Il2CppArray * ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_CopyTo_m1753839880(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524724 *, Il2CppArray *, int32_t, const MethodInfo*))Collection_1_System_Collections_ICollection_CopyTo_m1753839880_gshared)(__this, ___array0, ___index1, method)
// System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * Collection_1_System_Collections_IEnumerable_GetEnumerator_m3767768067_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IEnumerable_GetEnumerator_m3767768067(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_IEnumerable_GetEnumerator_m3767768067_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_Add_m1466587086_gshared (Collection_1_t3467524724 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Add_m1466587086(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524724 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Add_m1466587086_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object)
extern "C"  bool Collection_1_System_Collections_IList_Contains_m3393213630_gshared (Collection_1_t3467524724 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Contains_m3393213630(__this, ___value0, method) ((  bool (*) (Collection_1_t3467524724 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Contains_m3393213630_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_IndexOf_m385742630_gshared (Collection_1_t3467524724 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_IndexOf_m385742630(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524724 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_IndexOf_m385742630_gshared)(__this, ___value0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_Insert_m2987918929_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Insert_m2987918929(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Insert_m2987918929_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object)
extern "C"  void Collection_1_System_Collections_IList_Remove_m301642551_gshared (Collection_1_t3467524724 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Remove_m301642551(__this, ___value0, method) ((  void (*) (Collection_1_t3467524724 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Remove_m301642551_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool Collection_1_System_Collections_ICollection_get_IsSynchronized_m871948766_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_IsSynchronized_m871948766(__this, method) ((  bool (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_IsSynchronized_m871948766_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * Collection_1_System_Collections_ICollection_get_SyncRoot_m345349194_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_SyncRoot_m345349194(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_SyncRoot_m345349194_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool Collection_1_System_Collections_IList_get_IsFixedSize_m3244157613_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsFixedSize_m3244157613(__this, method) ((  bool (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsFixedSize_m3244157613_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_IList_get_IsReadOnly_m1805585068_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsReadOnly_m1805585068(__this, method) ((  bool (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsReadOnly_m1805585068_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * Collection_1_System_Collections_IList_get_Item_m2233705297_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_Item_m2233705297(__this, ___index0, method) ((  Il2CppObject * (*) (Collection_1_t3467524724 *, int32_t, const MethodInfo*))Collection_1_System_Collections_IList_get_Item_m2233705297_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_set_Item_m2965889512_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_set_Item_m2965889512(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_set_Item_m2965889512_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::Add(T)
extern "C"  void Collection_1_Add_m3738212675_gshared (Collection_1_t3467524724 * __this, Vector3_t4282066566  ___item0, const MethodInfo* method);
#define Collection_1_Add_m3738212675(__this, ___item0, method) ((  void (*) (Collection_1_t3467524724 *, Vector3_t4282066566 , const MethodInfo*))Collection_1_Add_m3738212675_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::Clear()
extern "C"  void Collection_1_Clear_m1927166951_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_Clear_m1927166951(__this, method) ((  void (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_Clear_m1927166951_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::ClearItems()
extern "C"  void Collection_1_ClearItems_m929676667_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_ClearItems_m929676667(__this, method) ((  void (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_ClearItems_m929676667_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::Contains(T)
extern "C"  bool Collection_1_Contains_m3359994261_gshared (Collection_1_t3467524724 * __this, Vector3_t4282066566  ___item0, const MethodInfo* method);
#define Collection_1_Contains_m3359994261(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524724 *, Vector3_t4282066566 , const MethodInfo*))Collection_1_Contains_m3359994261_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32)
extern "C"  void Collection_1_CopyTo_m1073337971_gshared (Collection_1_t3467524724 * __this, Vector3U5BU5D_t215400611* ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_CopyTo_m1073337971(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524724 *, Vector3U5BU5D_t215400611*, int32_t, const MethodInfo*))Collection_1_CopyTo_m1073337971_gshared)(__this, ___array0, ___index1, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::GetEnumerator()
extern "C"  Il2CppObject* Collection_1_GetEnumerator_m120746360_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_GetEnumerator_m120746360(__this, method) ((  Il2CppObject* (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_GetEnumerator_m120746360_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::IndexOf(T)
extern "C"  int32_t Collection_1_IndexOf_m1602068791_gshared (Collection_1_t3467524724 * __this, Vector3_t4282066566  ___item0, const MethodInfo* method);
#define Collection_1_IndexOf_m1602068791(__this, ___item0, method) ((  int32_t (*) (Collection_1_t3467524724 *, Vector3_t4282066566 , const MethodInfo*))Collection_1_IndexOf_m1602068791_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::Insert(System.Int32,T)
extern "C"  void Collection_1_Insert_m519105962_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Vector3_t4282066566  ___item1, const MethodInfo* method);
#define Collection_1_Insert_m519105962(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Vector3_t4282066566 , const MethodInfo*))Collection_1_Insert_m519105962_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::InsertItem(System.Int32,T)
extern "C"  void Collection_1_InsertItem_m2646947549_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Vector3_t4282066566  ___item1, const MethodInfo* method);
#define Collection_1_InsertItem_m2646947549(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Vector3_t4282066566 , const MethodInfo*))Collection_1_InsertItem_m2646947549_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::Remove(T)
extern "C"  bool Collection_1_Remove_m2447610576_gshared (Collection_1_t3467524724 * __this, Vector3_t4282066566  ___item0, const MethodInfo* method);
#define Collection_1_Remove_m2447610576(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524724 *, Vector3_t4282066566 , const MethodInfo*))Collection_1_Remove_m2447610576_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::RemoveAt(System.Int32)
extern "C"  void Collection_1_RemoveAt_m2687926128_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveAt_m2687926128(__this, ___index0, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, const MethodInfo*))Collection_1_RemoveAt_m2687926128_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::RemoveItem(System.Int32)
extern "C"  void Collection_1_RemoveItem_m426321808_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveItem_m426321808(__this, ___index0, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, const MethodInfo*))Collection_1_RemoveItem_m426321808_gshared)(__this, ___index0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::get_Count()
extern "C"  int32_t Collection_1_get_Count_m2236799780_gshared (Collection_1_t3467524724 * __this, const MethodInfo* method);
#define Collection_1_get_Count_m2236799780(__this, method) ((  int32_t (*) (Collection_1_t3467524724 *, const MethodInfo*))Collection_1_get_Count_m2236799780_gshared)(__this, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::get_Item(System.Int32)
extern "C"  Vector3_t4282066566  Collection_1_get_Item_m971074292_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_get_Item_m971074292(__this, ___index0, method) ((  Vector3_t4282066566  (*) (Collection_1_t3467524724 *, int32_t, const MethodInfo*))Collection_1_get_Item_m971074292_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::set_Item(System.Int32,T)
extern "C"  void Collection_1_set_Item_m2454219777_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Vector3_t4282066566  ___value1, const MethodInfo* method);
#define Collection_1_set_Item_m2454219777(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Vector3_t4282066566 , const MethodInfo*))Collection_1_set_Item_m2454219777_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::SetItem(System.Int32,T)
extern "C"  void Collection_1_SetItem_m229005400_gshared (Collection_1_t3467524724 * __this, int32_t ___index0, Vector3_t4282066566  ___item1, const MethodInfo* method);
#define Collection_1_SetItem_m229005400(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524724 *, int32_t, Vector3_t4282066566 , const MethodInfo*))Collection_1_SetItem_m229005400_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::IsValidItem(System.Object)
extern "C"  bool Collection_1_IsValidItem_m1697711095_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_IsValidItem_m1697711095(__this /* static, unused */, ___item0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_IsValidItem_m1697711095_gshared)(__this /* static, unused */, ___item0, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::ConvertItem(System.Object)
extern "C"  Vector3_t4282066566  Collection_1_ConvertItem_m2546237395_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_ConvertItem_m2546237395(__this /* static, unused */, ___item0, method) ((  Vector3_t4282066566  (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_ConvertItem_m2546237395_gshared)(__this /* static, unused */, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::CheckWritable(System.Collections.Generic.IList`1<T>)
extern "C"  void Collection_1_CheckWritable_m4093412787_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_CheckWritable_m4093412787(__this /* static, unused */, ___list0, method) ((  void (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_CheckWritable_m4093412787_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::IsSynchronized(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsSynchronized_m941227117_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsSynchronized_m941227117(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsSynchronized_m941227117_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector3>::IsFixedSize(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsFixedSize_m1109027154_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsFixedSize_m1109027154(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsFixedSize_m1109027154_gshared)(__this /* static, unused */, ___list0, method)
