#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.Sprite
struct Sprite_t3199167241;

#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_Vector44282066567.h"
#include "UnityEngine_UnityEngine_Sprite3199167241.h"
#include "UnityEngine_UnityEngine_Vector24282066565.h"

// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
extern "C"  Vector4_t4282066567  DataUtility_GetInnerUV_m860985145 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetInnerUV_m4066645897 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, Vector4_t4282066567 * ___value1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
extern "C"  Vector4_t4282066567  DataUtility_GetOuterUV_m2974486430 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetOuterUV_m3695722564 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, Vector4_t4282066567 * ___value1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
extern "C"  Vector4_t4282066567  DataUtility_GetPadding_m3826542291 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetPadding_m3174755375 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, Vector4_t4282066567 * ___value1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
extern "C"  Vector2_t4282066565  DataUtility_GetMinSize_m1313355571 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)
extern "C"  void DataUtility_Internal_GetMinSize_m885438560 (Il2CppObject * __this /* static, unused */, Sprite_t3199167241 * ___sprite0, Vector2_t4282066565 * ___output1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
