#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>
struct Collection_1_t3429523370;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_t1796391381;
// System.Collections.Generic.IEnumerator`1<UnityEngine.UIVertex>
struct IEnumerator_1_t1860962965;
// System.Collections.Generic.IList`1<UnityEngine.UIVertex>
struct IList_1_t2643745119;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_UIVertex4244065212.h"

// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::.ctor()
extern "C"  void Collection_1__ctor_m2965138358_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1__ctor_m2965138358(__this, method) ((  void (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1__ctor_m2965138358_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3666855233_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3666855233(__this, method) ((  bool (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3666855233_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void Collection_1_System_Collections_ICollection_CopyTo_m1598653006_gshared (Collection_1_t3429523370 * __this, Il2CppArray * ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_CopyTo_m1598653006(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3429523370 *, Il2CppArray *, int32_t, const MethodInfo*))Collection_1_System_Collections_ICollection_CopyTo_m1598653006_gshared)(__this, ___array0, ___index1, method)
// System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * Collection_1_System_Collections_IEnumerable_GetEnumerator_m1367555165_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IEnumerable_GetEnumerator_m1367555165(__this, method) ((  Il2CppObject * (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_IEnumerable_GetEnumerator_m1367555165_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_Add_m1859254400_gshared (Collection_1_t3429523370 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Add_m1859254400(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3429523370 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Add_m1859254400_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.Contains(System.Object)
extern "C"  bool Collection_1_System_Collections_IList_Contains_m3765527872_gshared (Collection_1_t3429523370 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Contains_m3765527872(__this, ___value0, method) ((  bool (*) (Collection_1_t3429523370 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Contains_m3765527872_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_IndexOf_m4217499352_gshared (Collection_1_t3429523370 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_IndexOf_m4217499352(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3429523370 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_IndexOf_m4217499352_gshared)(__this, ___value0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_Insert_m1687996747_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Insert_m1687996747(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Insert_m1687996747_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.Remove(System.Object)
extern "C"  void Collection_1_System_Collections_IList_Remove_m3084034557_gshared (Collection_1_t3429523370 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Remove_m3084034557(__this, ___value0, method) ((  void (*) (Collection_1_t3429523370 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Remove_m3084034557_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool Collection_1_System_Collections_ICollection_get_IsSynchronized_m2879973916_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_IsSynchronized_m2879973916(__this, method) ((  bool (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_IsSynchronized_m2879973916_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * Collection_1_System_Collections_ICollection_get_SyncRoot_m3338653774_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_SyncRoot_m3338653774(__this, method) ((  Il2CppObject * (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_SyncRoot_m3338653774_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool Collection_1_System_Collections_IList_get_IsFixedSize_m1404961967_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsFixedSize_m1404961967(__this, method) ((  bool (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsFixedSize_m1404961967_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_IList_get_IsReadOnly_m3685918826_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsReadOnly_m3685918826(__this, method) ((  bool (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsReadOnly_m3685918826_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * Collection_1_System_Collections_IList_get_Item_m1171318357_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_Item_m1171318357(__this, ___index0, method) ((  Il2CppObject * (*) (Collection_1_t3429523370 *, int32_t, const MethodInfo*))Collection_1_System_Collections_IList_get_Item_m1171318357_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_set_Item_m3576155746_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_set_Item_m3576155746(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_set_Item_m3576155746_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::Add(T)
extern "C"  void Collection_1_Add_m501433865_gshared (Collection_1_t3429523370 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define Collection_1_Add_m501433865(__this, ___item0, method) ((  void (*) (Collection_1_t3429523370 *, UIVertex_t4244065212 , const MethodInfo*))Collection_1_Add_m501433865_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::Clear()
extern "C"  void Collection_1_Clear_m371271649_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_Clear_m371271649(__this, method) ((  void (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_Clear_m371271649_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::ClearItems()
extern "C"  void Collection_1_ClearItems_m4208803265_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_ClearItems_m4208803265(__this, method) ((  void (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_ClearItems_m4208803265_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::Contains(T)
extern "C"  bool Collection_1_Contains_m228659155_gshared (Collection_1_t3429523370 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define Collection_1_Contains_m228659155(__this, ___item0, method) ((  bool (*) (Collection_1_t3429523370 *, UIVertex_t4244065212 , const MethodInfo*))Collection_1_Contains_m228659155_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::CopyTo(T[],System.Int32)
extern "C"  void Collection_1_CopyTo_m704716217_gshared (Collection_1_t3429523370 * __this, UIVertexU5BU5D_t1796391381* ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_CopyTo_m704716217(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3429523370 *, UIVertexU5BU5D_t1796391381*, int32_t, const MethodInfo*))Collection_1_CopyTo_m704716217_gshared)(__this, ___array0, ___index1, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::GetEnumerator()
extern "C"  Il2CppObject* Collection_1_GetEnumerator_m2107537194_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_GetEnumerator_m2107537194(__this, method) ((  Il2CppObject* (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_GetEnumerator_m2107537194_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::IndexOf(T)
extern "C"  int32_t Collection_1_IndexOf_m310237765_gshared (Collection_1_t3429523370 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define Collection_1_IndexOf_m310237765(__this, ___item0, method) ((  int32_t (*) (Collection_1_t3429523370 *, UIVertex_t4244065212 , const MethodInfo*))Collection_1_IndexOf_m310237765_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::Insert(System.Int32,T)
extern "C"  void Collection_1_Insert_m2123189872_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, UIVertex_t4244065212  ___item1, const MethodInfo* method);
#define Collection_1_Insert_m2123189872(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))Collection_1_Insert_m2123189872_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::InsertItem(System.Int32,T)
extern "C"  void Collection_1_InsertItem_m588760227_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, UIVertex_t4244065212  ___item1, const MethodInfo* method);
#define Collection_1_InsertItem_m588760227(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))Collection_1_InsertItem_m588760227_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::Remove(T)
extern "C"  bool Collection_1_Remove_m2439882894_gshared (Collection_1_t3429523370 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define Collection_1_Remove_m2439882894(__this, ___item0, method) ((  bool (*) (Collection_1_t3429523370 *, UIVertex_t4244065212 , const MethodInfo*))Collection_1_Remove_m2439882894_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::RemoveAt(System.Int32)
extern "C"  void Collection_1_RemoveAt_m4292010038_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveAt_m4292010038(__this, ___index0, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, const MethodInfo*))Collection_1_RemoveAt_m4292010038_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::RemoveItem(System.Int32)
extern "C"  void Collection_1_RemoveItem_m57700054_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveItem_m57700054(__this, ___index0, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, const MethodInfo*))Collection_1_RemoveItem_m57700054_gshared)(__this, ___index0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::get_Count()
extern "C"  int32_t Collection_1_get_Count_m844743638_gshared (Collection_1_t3429523370 * __this, const MethodInfo* method);
#define Collection_1_get_Count_m844743638(__this, method) ((  int32_t (*) (Collection_1_t3429523370 *, const MethodInfo*))Collection_1_get_Count_m844743638_gshared)(__this, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::get_Item(System.Int32)
extern "C"  UIVertex_t4244065212  Collection_1_get_Item_m276097052_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_get_Item_m276097052(__this, ___index0, method) ((  UIVertex_t4244065212  (*) (Collection_1_t3429523370 *, int32_t, const MethodInfo*))Collection_1_get_Item_m276097052_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::set_Item(System.Int32,T)
extern "C"  void Collection_1_set_Item_m2085598023_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, UIVertex_t4244065212  ___value1, const MethodInfo* method);
#define Collection_1_set_Item_m2085598023(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))Collection_1_set_Item_m2085598023_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::SetItem(System.Int32,T)
extern "C"  void Collection_1_SetItem_m2710966354_gshared (Collection_1_t3429523370 * __this, int32_t ___index0, UIVertex_t4244065212  ___item1, const MethodInfo* method);
#define Collection_1_SetItem_m2710966354(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3429523370 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))Collection_1_SetItem_m2710966354_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::IsValidItem(System.Object)
extern "C"  bool Collection_1_IsValidItem_m112812537_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_IsValidItem_m112812537(__this /* static, unused */, ___item0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_IsValidItem_m112812537_gshared)(__this /* static, unused */, ___item0, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::ConvertItem(System.Object)
extern "C"  UIVertex_t4244065212  Collection_1_ConvertItem_m3498387707_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_ConvertItem_m3498387707(__this /* static, unused */, ___item0, method) ((  UIVertex_t4244065212  (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_ConvertItem_m3498387707_gshared)(__this /* static, unused */, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::CheckWritable(System.Collections.Generic.IList`1<T>)
extern "C"  void Collection_1_CheckWritable_m2445002745_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_CheckWritable_m2445002745(__this /* static, unused */, ___list0, method) ((  void (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_CheckWritable_m2445002745_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::IsSynchronized(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsSynchronized_m2213080363_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsSynchronized_m2213080363(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsSynchronized_m2213080363_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.UIVertex>::IsFixedSize(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsFixedSize_m2420728148_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsFixedSize_m2420728148(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsFixedSize_m2420728148_gshared)(__this /* static, unused */, ___list0, method)
