#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.UI.Collections.IndexedSet`1<System.Object>
struct IndexedSet_1_t2695948348;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// System.Collections.Generic.IEnumerator`1<System.Object>
struct IEnumerator_1_t1787714124;
// System.Object[]
struct ObjectU5BU5D_t1108656482;
// System.Predicate`1<System.Object>
struct Predicate_1_t3781873254;
// System.Comparison`1<System.Object>
struct Comparison_1_t2887177558;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Object4170816371.h"

// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor()
extern "C"  void IndexedSet_1__ctor_m1049489274_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1__ctor_m1049489274(__this, method) ((  void (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1__ctor_m1049489274_gshared)(__this, method)
// System.Collections.IEnumerator UnityEngine.UI.Collections.IndexedSet`1<System.Object>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * IndexedSet_1_System_Collections_IEnumerable_GetEnumerator_m1636511825_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1_System_Collections_IEnumerable_GetEnumerator_m1636511825(__this, method) ((  Il2CppObject * (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1_System_Collections_IEnumerable_GetEnumerator_m1636511825_gshared)(__this, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Add(T)
extern "C"  void IndexedSet_1_Add_m162544069_gshared (IndexedSet_1_t2695948348 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define IndexedSet_1_Add_m162544069(__this, ___item0, method) ((  void (*) (IndexedSet_1_t2695948348 *, Il2CppObject *, const MethodInfo*))IndexedSet_1_Add_m162544069_gshared)(__this, ___item0, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T)
extern "C"  bool IndexedSet_1_AddUnique_m1373796738_gshared (IndexedSet_1_t2695948348 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define IndexedSet_1_AddUnique_m1373796738(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t2695948348 *, Il2CppObject *, const MethodInfo*))IndexedSet_1_AddUnique_m1373796738_gshared)(__this, ___item0, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T)
extern "C"  bool IndexedSet_1_Remove_m2459681474_gshared (IndexedSet_1_t2695948348 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define IndexedSet_1_Remove_m2459681474(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t2695948348 *, Il2CppObject *, const MethodInfo*))IndexedSet_1_Remove_m2459681474_gshared)(__this, ___item0, method)
// System.Collections.Generic.IEnumerator`1<T> UnityEngine.UI.Collections.IndexedSet`1<System.Object>::GetEnumerator()
extern "C"  Il2CppObject* IndexedSet_1_GetEnumerator_m2607290422_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1_GetEnumerator_m2607290422(__this, method) ((  Il2CppObject* (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1_GetEnumerator_m2607290422_gshared)(__this, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Clear()
extern "C"  void IndexedSet_1_Clear_m2750589861_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1_Clear_m2750589861(__this, method) ((  void (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1_Clear_m2750589861_gshared)(__this, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Contains(T)
extern "C"  bool IndexedSet_1_Contains_m2075225351_gshared (IndexedSet_1_t2695948348 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define IndexedSet_1_Contains_m2075225351(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t2695948348 *, Il2CppObject *, const MethodInfo*))IndexedSet_1_Contains_m2075225351_gshared)(__this, ___item0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::CopyTo(T[],System.Int32)
extern "C"  void IndexedSet_1_CopyTo_m4273412725_gshared (IndexedSet_1_t2695948348 * __this, ObjectU5BU5D_t1108656482* ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define IndexedSet_1_CopyTo_m4273412725(__this, ___array0, ___arrayIndex1, method) ((  void (*) (IndexedSet_1_t2695948348 *, ObjectU5BU5D_t1108656482*, int32_t, const MethodInfo*))IndexedSet_1_CopyTo_m4273412725_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count()
extern "C"  int32_t IndexedSet_1_get_Count_m3523122326_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1_get_Count_m3523122326(__this, method) ((  int32_t (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1_get_Count_m3523122326_gshared)(__this, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_IsReadOnly()
extern "C"  bool IndexedSet_1_get_IsReadOnly_m581024909_gshared (IndexedSet_1_t2695948348 * __this, const MethodInfo* method);
#define IndexedSet_1_get_IsReadOnly_m581024909(__this, method) ((  bool (*) (IndexedSet_1_t2695948348 *, const MethodInfo*))IndexedSet_1_get_IsReadOnly_m581024909_gshared)(__this, method)
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::IndexOf(T)
extern "C"  int32_t IndexedSet_1_IndexOf_m4137415045_gshared (IndexedSet_1_t2695948348 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define IndexedSet_1_IndexOf_m4137415045(__this, ___item0, method) ((  int32_t (*) (IndexedSet_1_t2695948348 *, Il2CppObject *, const MethodInfo*))IndexedSet_1_IndexOf_m4137415045_gshared)(__this, ___item0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Insert(System.Int32,T)
extern "C"  void IndexedSet_1_Insert_m3436399148_gshared (IndexedSet_1_t2695948348 * __this, int32_t ___index0, Il2CppObject * ___item1, const MethodInfo* method);
#define IndexedSet_1_Insert_m3436399148(__this, ___index0, ___item1, method) ((  void (*) (IndexedSet_1_t2695948348 *, int32_t, Il2CppObject *, const MethodInfo*))IndexedSet_1_Insert_m3436399148_gshared)(__this, ___index0, ___item1, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAt(System.Int32)
extern "C"  void IndexedSet_1_RemoveAt_m1310252018_gshared (IndexedSet_1_t2695948348 * __this, int32_t ___index0, const MethodInfo* method);
#define IndexedSet_1_RemoveAt_m1310252018(__this, ___index0, method) ((  void (*) (IndexedSet_1_t2695948348 *, int32_t, const MethodInfo*))IndexedSet_1_RemoveAt_m1310252018_gshared)(__this, ___index0, method)
// T UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Item(System.Int32)
extern "C"  Il2CppObject * IndexedSet_1_get_Item_m2125208246_gshared (IndexedSet_1_t2695948348 * __this, int32_t ___index0, const MethodInfo* method);
#define IndexedSet_1_get_Item_m2125208246(__this, ___index0, method) ((  Il2CppObject * (*) (IndexedSet_1_t2695948348 *, int32_t, const MethodInfo*))IndexedSet_1_get_Item_m2125208246_gshared)(__this, ___index0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::set_Item(System.Int32,T)
extern "C"  void IndexedSet_1_set_Item_m1359327235_gshared (IndexedSet_1_t2695948348 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define IndexedSet_1_set_Item_m1359327235(__this, ___index0, ___value1, method) ((  void (*) (IndexedSet_1_t2695948348 *, int32_t, Il2CppObject *, const MethodInfo*))IndexedSet_1_set_Item_m1359327235_gshared)(__this, ___index0, ___value1, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAll(System.Predicate`1<T>)
extern "C"  void IndexedSet_1_RemoveAll_m4086301344_gshared (IndexedSet_1_t2695948348 * __this, Predicate_1_t3781873254 * ___match0, const MethodInfo* method);
#define IndexedSet_1_RemoveAll_m4086301344(__this, ___match0, method) ((  void (*) (IndexedSet_1_t2695948348 *, Predicate_1_t3781873254 *, const MethodInfo*))IndexedSet_1_RemoveAll_m4086301344_gshared)(__this, ___match0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Sort(System.Comparison`1<T>)
extern "C"  void IndexedSet_1_Sort_m3752037115_gshared (IndexedSet_1_t2695948348 * __this, Comparison_1_t2887177558 * ___sortLayoutFunction0, const MethodInfo* method);
#define IndexedSet_1_Sort_m3752037115(__this, ___sortLayoutFunction0, method) ((  void (*) (IndexedSet_1_t2695948348 *, Comparison_1_t2887177558 *, const MethodInfo*))IndexedSet_1_Sort_m3752037115_gshared)(__this, ___sortLayoutFunction0, method)
