#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_CursorLockMode1155278888.h"

// UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
extern "C"  int32_t Cursor_get_lockState_m2795946910 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
