#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t1355284822;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t1967039240;
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t1355284821;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_t1355284823;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t2522024052;

#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Vector44282066567.h"
#include "UnityEngine_UnityEngine_Vector34282066566.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UI.VertexHelper
struct  VertexHelper_t3377436606  : public Il2CppObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
	List_1_t1355284822 * ___m_Positions_0;
	// System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
	List_1_t1967039240 * ___m_Colors_1;
	// System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S
	List_1_t1355284821 * ___m_Uv0S_2;
	// System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S
	List_1_t1355284821 * ___m_Uv1S_3;
	// System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
	List_1_t1355284822 * ___m_Normals_4;
	// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
	List_1_t1355284823 * ___m_Tangents_5;
	// System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
	List_1_t2522024052 * ___m_Indices_6;

public:
	inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Positions_0)); }
	inline List_1_t1355284822 * get_m_Positions_0() const { return ___m_Positions_0; }
	inline List_1_t1355284822 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
	inline void set_m_Positions_0(List_1_t1355284822 * value)
	{
		___m_Positions_0 = value;
		Il2CppCodeGenWriteBarrier(&___m_Positions_0, value);
	}

	inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Colors_1)); }
	inline List_1_t1967039240 * get_m_Colors_1() const { return ___m_Colors_1; }
	inline List_1_t1967039240 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
	inline void set_m_Colors_1(List_1_t1967039240 * value)
	{
		___m_Colors_1 = value;
		Il2CppCodeGenWriteBarrier(&___m_Colors_1, value);
	}

	inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Uv0S_2)); }
	inline List_1_t1355284821 * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
	inline List_1_t1355284821 ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
	inline void set_m_Uv0S_2(List_1_t1355284821 * value)
	{
		___m_Uv0S_2 = value;
		Il2CppCodeGenWriteBarrier(&___m_Uv0S_2, value);
	}

	inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Uv1S_3)); }
	inline List_1_t1355284821 * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
	inline List_1_t1355284821 ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
	inline void set_m_Uv1S_3(List_1_t1355284821 * value)
	{
		___m_Uv1S_3 = value;
		Il2CppCodeGenWriteBarrier(&___m_Uv1S_3, value);
	}

	inline static int32_t get_offset_of_m_Normals_4() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Normals_4)); }
	inline List_1_t1355284822 * get_m_Normals_4() const { return ___m_Normals_4; }
	inline List_1_t1355284822 ** get_address_of_m_Normals_4() { return &___m_Normals_4; }
	inline void set_m_Normals_4(List_1_t1355284822 * value)
	{
		___m_Normals_4 = value;
		Il2CppCodeGenWriteBarrier(&___m_Normals_4, value);
	}

	inline static int32_t get_offset_of_m_Tangents_5() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Tangents_5)); }
	inline List_1_t1355284823 * get_m_Tangents_5() const { return ___m_Tangents_5; }
	inline List_1_t1355284823 ** get_address_of_m_Tangents_5() { return &___m_Tangents_5; }
	inline void set_m_Tangents_5(List_1_t1355284823 * value)
	{
		___m_Tangents_5 = value;
		Il2CppCodeGenWriteBarrier(&___m_Tangents_5, value);
	}

	inline static int32_t get_offset_of_m_Indices_6() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606, ___m_Indices_6)); }
	inline List_1_t2522024052 * get_m_Indices_6() const { return ___m_Indices_6; }
	inline List_1_t2522024052 ** get_address_of_m_Indices_6() { return &___m_Indices_6; }
	inline void set_m_Indices_6(List_1_t2522024052 * value)
	{
		___m_Indices_6 = value;
		Il2CppCodeGenWriteBarrier(&___m_Indices_6, value);
	}
};

struct VertexHelper_t3377436606_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
	Vector4_t4282066567  ___s_DefaultTangent_7;
	// UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
	Vector3_t4282066566  ___s_DefaultNormal_8;

public:
	inline static int32_t get_offset_of_s_DefaultTangent_7() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606_StaticFields, ___s_DefaultTangent_7)); }
	inline Vector4_t4282066567  get_s_DefaultTangent_7() const { return ___s_DefaultTangent_7; }
	inline Vector4_t4282066567 * get_address_of_s_DefaultTangent_7() { return &___s_DefaultTangent_7; }
	inline void set_s_DefaultTangent_7(Vector4_t4282066567  value)
	{
		___s_DefaultTangent_7 = value;
	}

	inline static int32_t get_offset_of_s_DefaultNormal_8() { return static_cast<int32_t>(offsetof(VertexHelper_t3377436606_StaticFields, ___s_DefaultNormal_8)); }
	inline Vector3_t4282066566  get_s_DefaultNormal_8() const { return ___s_DefaultNormal_8; }
	inline Vector3_t4282066566 * get_address_of_s_DefaultNormal_8() { return &___s_DefaultNormal_8; }
	inline void set_s_DefaultNormal_8(Vector3_t4282066566  value)
	{
		___s_DefaultNormal_8 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
