#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>
struct Collection_1_t3467524723;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_t4024180168;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Vector2>
struct IEnumerator_1_t1898964318;
// System.Collections.Generic.IList`1<UnityEngine.Vector2>
struct IList_1_t2681746472;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Vector24282066565.h"

// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::.ctor()
extern "C"  void Collection_1__ctor_m2023017723_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1__ctor_m2023017723(__this, method) ((  void (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1__ctor_m2023017723_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m2450620320_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m2450620320(__this, method) ((  bool (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m2450620320_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void Collection_1_System_Collections_ICollection_CopyTo_m3424353449_gshared (Collection_1_t3467524723 * __this, Il2CppArray * ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_CopyTo_m3424353449(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524723 *, Il2CppArray *, int32_t, const MethodInfo*))Collection_1_System_Collections_ICollection_CopyTo_m3424353449_gshared)(__this, ___array0, ___index1, method)
// System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * Collection_1_System_Collections_IEnumerable_GetEnumerator_m4008308196_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IEnumerable_GetEnumerator_m4008308196(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_IEnumerable_GetEnumerator_m4008308196_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_Add_m3790614925_gshared (Collection_1_t3467524723 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Add_m3790614925(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524723 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Add_m3790614925_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object)
extern "C"  bool Collection_1_System_Collections_IList_Contains_m2624043615_gshared (Collection_1_t3467524723 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Contains_m2624043615(__this, ___value0, method) ((  bool (*) (Collection_1_t3467524723 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Contains_m2624043615_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_IndexOf_m3547519333_gshared (Collection_1_t3467524723 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_IndexOf_m3547519333(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524723 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_IndexOf_m3547519333_gshared)(__this, ___value0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_Insert_m3196617232_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Insert_m3196617232(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Insert_m3196617232_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object)
extern "C"  void Collection_1_System_Collections_IList_Remove_m542182680_gshared (Collection_1_t3467524723 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Remove_m542182680(__this, ___value0, method) ((  void (*) (Collection_1_t3467524723 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Remove_m542182680_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool Collection_1_System_Collections_ICollection_get_IsSynchronized_m178556061_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_IsSynchronized_m178556061(__this, method) ((  bool (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_IsSynchronized_m178556061_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * Collection_1_System_Collections_ICollection_get_SyncRoot_m353108553_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_SyncRoot_m353108553(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_SyncRoot_m353108553_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool Collection_1_System_Collections_IList_get_IsFixedSize_m132537614_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsFixedSize_m132537614(__this, method) ((  bool (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsFixedSize_m132537614_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_IList_get_IsReadOnly_m3506325547_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsReadOnly_m3506325547(__this, method) ((  bool (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsReadOnly_m3506325547_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * Collection_1_System_Collections_IList_get_Item_m1100514704_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_Item_m1100514704(__this, ___index0, method) ((  Il2CppObject * (*) (Collection_1_t3467524723 *, int32_t, const MethodInfo*))Collection_1_System_Collections_IList_get_Item_m1100514704_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_set_Item_m1661495783_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_set_Item_m1661495783(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_set_Item_m1661495783_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::Add(T)
extern "C"  void Collection_1_Add_m3934726180_gshared (Collection_1_t3467524723 * __this, Vector2_t4282066565  ___item0, const MethodInfo* method);
#define Collection_1_Add_m3934726180(__this, ___item0, method) ((  void (*) (Collection_1_t3467524723 *, Vector2_t4282066565 , const MethodInfo*))Collection_1_Add_m3934726180_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::Clear()
extern "C"  void Collection_1_Clear_m3724118310_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_Clear_m3724118310(__this, method) ((  void (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_Clear_m3724118310_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::ClearItems()
extern "C"  void Collection_1_ClearItems_m1440210844_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_ClearItems_m1440210844(__this, method) ((  void (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_ClearItems_m1440210844_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::Contains(T)
extern "C"  bool Collection_1_Contains_m1852442452_gshared (Collection_1_t3467524723 * __this, Vector2_t4282066565  ___item0, const MethodInfo* method);
#define Collection_1_Contains_m1852442452(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524723 *, Vector2_t4282066565 , const MethodInfo*))Collection_1_Contains_m1852442452_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32)
extern "C"  void Collection_1_CopyTo_m1328074516_gshared (Collection_1_t3467524723 * __this, Vector2U5BU5D_t4024180168* ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_CopyTo_m1328074516(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524723 *, Vector2U5BU5D_t4024180168*, int32_t, const MethodInfo*))Collection_1_CopyTo_m1328074516_gshared)(__this, ___array0, ___index1, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::GetEnumerator()
extern "C"  Il2CppObject* Collection_1_GetEnumerator_m965218231_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_GetEnumerator_m965218231(__this, method) ((  Il2CppObject* (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_GetEnumerator_m965218231_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::IndexOf(T)
extern "C"  int32_t Collection_1_IndexOf_m2107627416_gshared (Collection_1_t3467524723 * __this, Vector2_t4282066565  ___item0, const MethodInfo* method);
#define Collection_1_IndexOf_m2107627416(__this, ___item0, method) ((  int32_t (*) (Collection_1_t3467524723 *, Vector2_t4282066565 , const MethodInfo*))Collection_1_IndexOf_m2107627416_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::Insert(System.Int32,T)
extern "C"  void Collection_1_Insert_m488086155_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Vector2_t4282066565  ___item1, const MethodInfo* method);
#define Collection_1_Insert_m488086155(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Vector2_t4282066565 , const MethodInfo*))Collection_1_Insert_m488086155_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::InsertItem(System.Int32,T)
extern "C"  void Collection_1_InsertItem_m2635631422_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Vector2_t4282066565  ___item1, const MethodInfo* method);
#define Collection_1_InsertItem_m2635631422(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Vector2_t4282066565 , const MethodInfo*))Collection_1_InsertItem_m2635631422_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::Remove(T)
extern "C"  bool Collection_1_Remove_m2741013583_gshared (Collection_1_t3467524723 * __this, Vector2_t4282066565  ___item0, const MethodInfo* method);
#define Collection_1_Remove_m2741013583(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524723 *, Vector2_t4282066565 , const MethodInfo*))Collection_1_Remove_m2741013583_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::RemoveAt(System.Int32)
extern "C"  void Collection_1_RemoveAt_m2656906321_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveAt_m2656906321(__this, ___index0, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, const MethodInfo*))Collection_1_RemoveAt_m2656906321_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::RemoveItem(System.Int32)
extern "C"  void Collection_1_RemoveItem_m681058353_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveItem_m681058353(__this, ___index0, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, const MethodInfo*))Collection_1_RemoveItem_m681058353_gshared)(__this, ___index0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::get_Count()
extern "C"  int32_t Collection_1_get_Count_m729247971_gshared (Collection_1_t3467524723 * __this, const MethodInfo* method);
#define Collection_1_get_Count_m729247971(__this, method) ((  int32_t (*) (Collection_1_t3467524723 *, const MethodInfo*))Collection_1_get_Count_m729247971_gshared)(__this, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::get_Item(System.Int32)
extern "C"  Vector2_t4282066565  Collection_1_get_Item_m940054485_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_get_Item_m940054485(__this, ___index0, method) ((  Vector2_t4282066565  (*) (Collection_1_t3467524723 *, int32_t, const MethodInfo*))Collection_1_get_Item_m940054485_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::set_Item(System.Int32,T)
extern "C"  void Collection_1_set_Item_m2708956322_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Vector2_t4282066565  ___value1, const MethodInfo* method);
#define Collection_1_set_Item_m2708956322(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Vector2_t4282066565 , const MethodInfo*))Collection_1_set_Item_m2708956322_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::SetItem(System.Int32,T)
extern "C"  void Collection_1_SetItem_m3562358679_gshared (Collection_1_t3467524723 * __this, int32_t ___index0, Vector2_t4282066565  ___item1, const MethodInfo* method);
#define Collection_1_SetItem_m3562358679(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524723 *, int32_t, Vector2_t4282066565 , const MethodInfo*))Collection_1_SetItem_m3562358679_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::IsValidItem(System.Object)
extern "C"  bool Collection_1_IsValidItem_m1686394968_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_IsValidItem_m1686394968(__this /* static, unused */, ___item0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_IsValidItem_m1686394968_gshared)(__this /* static, unused */, ___item0, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::ConvertItem(System.Object)
extern "C"  Vector2_t4282066565  Collection_1_ConvertItem_m2534921268_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_ConvertItem_m2534921268(__this /* static, unused */, ___item0, method) ((  Vector2_t4282066565  (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_ConvertItem_m2534921268_gshared)(__this /* static, unused */, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::CheckWritable(System.Collections.Generic.IList`1<T>)
extern "C"  void Collection_1_CheckWritable_m4073075412_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_CheckWritable_m4073075412(__this /* static, unused */, ___list0, method) ((  void (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_CheckWritable_m4073075412_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::IsSynchronized(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsSynchronized_m310768492_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsSynchronized_m310768492(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsSynchronized_m310768492_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector2>::IsFixedSize(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsFixedSize_m671017651_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsFixedSize_m671017651(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsFixedSize_m671017651_gshared)(__this /* static, unused */, ___list0, method)
