#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// System.String
struct String_t;

#include "UnityEngine_UnityEngine_PropertyAttribute3531521085.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TooltipAttribute
struct  TooltipAttribute_t1877437789  : public PropertyAttribute_t3531521085
{
public:
	// System.String UnityEngine.TooltipAttribute::tooltip
	String_t* ___tooltip_0;

public:
	inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t1877437789, ___tooltip_0)); }
	inline String_t* get_tooltip_0() const { return ___tooltip_0; }
	inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
	inline void set_tooltip_0(String_t* value)
	{
		___tooltip_0 = value;
		Il2CppCodeGenWriteBarrier(&___tooltip_0, value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
