#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.GUILayoutGroup
struct GUILayoutGroup_t1338576510;
// UnityEngine.RectOffset
struct RectOffset_t3056157787;
// UnityEngine.GUILayoutOption[]
struct GUILayoutOptionU5BU5D_t2977405297;
// UnityEngine.GUIStyle
struct GUIStyle_t2990928826;
// System.String
struct String_t;

#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_GUIStyle2990928826.h"

// System.Void UnityEngine.GUILayoutGroup::.ctor()
extern "C"  void GUILayoutGroup__ctor_m3393996275 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.RectOffset UnityEngine.GUILayoutGroup::get_margin()
extern "C"  RectOffset_t3056157787 * GUILayoutGroup_get_margin_m1931560361 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::ApplyOptions(UnityEngine.GUILayoutOption[])
extern "C"  void GUILayoutGroup_ApplyOptions_m743820812 (GUILayoutGroup_t1338576510 * __this, GUILayoutOptionU5BU5D_t2977405297* ___options0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::ApplyStyleSettings(UnityEngine.GUIStyle)
extern "C"  void GUILayoutGroup_ApplyStyleSettings_m1024249546 (GUILayoutGroup_t1338576510 * __this, GUIStyle_t2990928826 * ___style0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::ResetCursor()
extern "C"  void GUILayoutGroup_ResetCursor_m982464342 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::CalcWidth()
extern "C"  void GUILayoutGroup_CalcWidth_m1234746178 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::SetHorizontal(System.Single,System.Single)
extern "C"  void GUILayoutGroup_SetHorizontal_m985132857 (GUILayoutGroup_t1338576510 * __this, float ___x0, float ___width1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::CalcHeight()
extern "C"  void GUILayoutGroup_CalcHeight_m126240205 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUILayoutGroup::SetVertical(System.Single,System.Single)
extern "C"  void GUILayoutGroup_SetVertical_m967336103 (GUILayoutGroup_t1338576510 * __this, float ___y0, float ___height1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.GUILayoutGroup::ToString()
extern "C"  String_t* GUILayoutGroup_ToString_m2567598720 (GUILayoutGroup_t1338576510 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
