#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.GUIScrollGroup
struct GUIScrollGroup_t1392439483;

#include "codegen/il2cpp-codegen.h"

// System.Void UnityEngine.GUIScrollGroup::.ctor()
extern "C"  void GUIScrollGroup__ctor_m2652149846 (GUIScrollGroup_t1392439483 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUIScrollGroup::CalcWidth()
extern "C"  void GUIScrollGroup_CalcWidth_m2187011109 (GUIScrollGroup_t1392439483 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUIScrollGroup::SetHorizontal(System.Single,System.Single)
extern "C"  void GUIScrollGroup_SetHorizontal_m3329305078 (GUIScrollGroup_t1392439483 * __this, float ___x0, float ___width1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUIScrollGroup::CalcHeight()
extern "C"  void GUIScrollGroup_CalcHeight_m3876649290 (GUIScrollGroup_t1392439483 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUIScrollGroup::SetVertical(System.Single,System.Single)
extern "C"  void GUIScrollGroup_SetVertical_m3472565924 (GUIScrollGroup_t1392439483 * __this, float ___y0, float ___height1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
