#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.Networking.DownloadHandlerTexture
struct DownloadHandlerTexture_t2552687013;
struct DownloadHandlerTexture_t2552687013_marshaled_pinvoke;
struct DownloadHandlerTexture_t2552687013_marshaled_com;

#include "codegen/il2cpp-codegen.h"

// System.Void UnityEngine.Networking.DownloadHandlerTexture::.ctor(System.Boolean)
extern "C"  void DownloadHandlerTexture__ctor_m1620444605 (DownloadHandlerTexture_t2552687013 * __this, bool ___readable0, const MethodInfo* method) IL2CPP_METHOD_ATTR;

// Methods for marshaling
struct DownloadHandlerTexture_t2552687013;
struct DownloadHandlerTexture_t2552687013_marshaled_pinvoke;

extern "C" void DownloadHandlerTexture_t2552687013_marshal_pinvoke(const DownloadHandlerTexture_t2552687013& unmarshaled, DownloadHandlerTexture_t2552687013_marshaled_pinvoke& marshaled);
extern "C" void DownloadHandlerTexture_t2552687013_marshal_pinvoke_back(const DownloadHandlerTexture_t2552687013_marshaled_pinvoke& marshaled, DownloadHandlerTexture_t2552687013& unmarshaled);
extern "C" void DownloadHandlerTexture_t2552687013_marshal_pinvoke_cleanup(DownloadHandlerTexture_t2552687013_marshaled_pinvoke& marshaled);

// Methods for marshaling
struct DownloadHandlerTexture_t2552687013;
struct DownloadHandlerTexture_t2552687013_marshaled_com;

extern "C" void DownloadHandlerTexture_t2552687013_marshal_com(const DownloadHandlerTexture_t2552687013& unmarshaled, DownloadHandlerTexture_t2552687013_marshaled_com& marshaled);
extern "C" void DownloadHandlerTexture_t2552687013_marshal_com_back(const DownloadHandlerTexture_t2552687013_marshaled_com& marshaled, DownloadHandlerTexture_t2552687013& unmarshaled);
extern "C" void DownloadHandlerTexture_t2552687013_marshal_com_cleanup(DownloadHandlerTexture_t2552687013_marshaled_com& marshaled);
