#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_t1355284823;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Vector4>
struct IEnumerable_1_t3288012228;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Vector4>
struct IEnumerator_1_t1898964320;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// System.Collections.Generic.ICollection`1<UnityEngine.Vector4>
struct ICollection_1_t881689258;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>
struct ReadOnlyCollection_1_t1544176807;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t701588350;
// System.Predicate`1<UnityEngine.Vector4>
struct Predicate_1_t3893123450;
// System.Action`1<UnityEngine.Vector4>
struct Action_1_t382915407;
// System.Comparison`1<UnityEngine.Vector4>
struct Comparison_1_t2998427754;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Vector44282066567.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera1374957593.h"

// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
extern "C"  void List_1__ctor_m1160444336_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1__ctor_m1160444336(__this, method) ((  void (*) (List_1_t1355284823 *, const MethodInfo*))List_1__ctor_m1160444336_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1__ctor_m2749482191_gshared (List_1_t1355284823 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1__ctor_m2749482191(__this, ___collection0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject*, const MethodInfo*))List_1__ctor_m2749482191_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m1478469377_gshared (List_1_t1355284823 * __this, int32_t ___capacity0, const MethodInfo* method);
#define List_1__ctor_m1478469377(__this, ___capacity0, method) ((  void (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1__ctor_m1478469377_gshared)(__this, ___capacity0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.cctor()
extern "C"  void List_1__cctor_m1131939837_gshared (Il2CppObject * __this /* static, unused */, const MethodInfo* method);
#define List_1__cctor_m1131939837(__this /* static, unused */, method) ((  void (*) (Il2CppObject * /* static, unused */, const MethodInfo*))List_1__cctor_m1131939837_gshared)(__this /* static, unused */, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
extern "C"  Il2CppObject* List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2156833794_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2156833794(__this, method) ((  Il2CppObject* (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2156833794_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void List_1_System_Collections_ICollection_CopyTo_m1876961684_gshared (List_1_t1355284823 * __this, Il2CppArray * ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_System_Collections_ICollection_CopyTo_m1876961684(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1355284823 *, Il2CppArray *, int32_t, const MethodInfo*))List_1_System_Collections_ICollection_CopyTo_m1876961684_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * List_1_System_Collections_IEnumerable_GetEnumerator_m28455695_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_IEnumerable_GetEnumerator_m28455695(__this, method) ((  Il2CppObject * (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_IEnumerable_GetEnumerator_m28455695_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_Add_m3833894082_gshared (List_1_t1355284823 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Add_m3833894082(__this, ___item0, method) ((  int32_t (*) (List_1_t1355284823 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Add_m3833894082_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object)
extern "C"  bool List_1_System_Collections_IList_Contains_m457340874_gshared (List_1_t1355284823 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Contains_m457340874(__this, ___item0, method) ((  bool (*) (List_1_t1355284823 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Contains_m457340874_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_IndexOf_m3792214554_gshared (List_1_t1355284823 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_IndexOf_m3792214554(__this, ___item0, method) ((  int32_t (*) (List_1_t1355284823 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_IndexOf_m3792214554_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_Insert_m2099260997_gshared (List_1_t1355284823 * __this, int32_t ___index0, Il2CppObject * ___item1, const MethodInfo* method);
#define List_1_System_Collections_IList_Insert_m2099260997(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1355284823 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Insert_m2099260997_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object)
extern "C"  void List_1_System_Collections_IList_Remove_m3029118659_gshared (List_1_t1355284823 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Remove_m3029118659(__this, ___item0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Remove_m3029118659_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3690640203_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3690640203(__this, method) ((  bool (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3690640203_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool List_1_System_Collections_ICollection_get_IsSynchronized_m1000690514_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_IsSynchronized_m1000690514(__this, method) ((  bool (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_ICollection_get_IsSynchronized_m1000690514_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * List_1_System_Collections_ICollection_get_SyncRoot_m4054456574_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_SyncRoot_m4054456574(__this, method) ((  Il2CppObject * (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_ICollection_get_SyncRoot_m4054456574_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool List_1_System_Collections_IList_get_IsFixedSize_m4215948985_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsFixedSize_m4215948985(__this, method) ((  bool (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_IList_get_IsFixedSize_m4215948985_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_IList_get_IsReadOnly_m1005649184_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsReadOnly_m1005649184(__this, method) ((  bool (*) (List_1_t1355284823 *, const MethodInfo*))List_1_System_Collections_IList_get_IsReadOnly_m1005649184_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * List_1_System_Collections_IList_get_Item_m1863041797_gshared (List_1_t1355284823 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_System_Collections_IList_get_Item_m1863041797(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_System_Collections_IList_get_Item_m1863041797_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_set_Item_m3664108764_gshared (List_1_t1355284823 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define List_1_System_Collections_IList_set_Item_m3664108764(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1355284823 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_set_Item_m3664108764_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
extern "C"  void List_1_Add_m3819032614_gshared (List_1_t1355284823 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define List_1_Add_m3819032614(__this, ___item0, method) ((  void (*) (List_1_t1355284823 *, Vector4_t4282066567 , const MethodInfo*))List_1_Add_m3819032614_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::GrowIfNeeded(System.Int32)
extern "C"  void List_1_GrowIfNeeded_m2659697034_gshared (List_1_t1355284823 * __this, int32_t ___newCount0, const MethodInfo* method);
#define List_1_GrowIfNeeded_m2659697034(__this, ___newCount0, method) ((  void (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_GrowIfNeeded_m2659697034_gshared)(__this, ___newCount0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddCollection(System.Collections.Generic.ICollection`1<T>)
extern "C"  void List_1_AddCollection_m1786736776_gshared (List_1_t1355284823 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddCollection_m1786736776(__this, ___collection0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject*, const MethodInfo*))List_1_AddCollection_m1786736776_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddEnumerable(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddEnumerable_m1047709000_gshared (List_1_t1355284823 * __this, Il2CppObject* ___enumerable0, const MethodInfo* method);
#define List_1_AddEnumerable_m1047709000(__this, ___enumerable0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject*, const MethodInfo*))List_1_AddEnumerable_m1047709000_gshared)(__this, ___enumerable0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddRange_m3111764612_gshared (List_1_t1355284823 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddRange_m3111764612(__this, ___collection0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject*, const MethodInfo*))List_1_AddRange_m3111764612_gshared)(__this, ___collection0, method)
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::AsReadOnly()
extern "C"  ReadOnlyCollection_1_t1544176807 * List_1_AsReadOnly_m2712437626_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_AsReadOnly_m2712437626(__this, method) ((  ReadOnlyCollection_1_t1544176807 * (*) (List_1_t1355284823 *, const MethodInfo*))List_1_AsReadOnly_m2712437626_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
extern "C"  void List_1_Clear_m1530805089_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_Clear_m1530805089(__this, method) ((  void (*) (List_1_t1355284823 *, const MethodInfo*))List_1_Clear_m1530805089_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Contains(T)
extern "C"  bool List_1_Contains_m1396139785_gshared (List_1_t1355284823 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define List_1_Contains_m1396139785(__this, ___item0, method) ((  bool (*) (List_1_t1355284823 *, Vector4_t4282066567 , const MethodInfo*))List_1_Contains_m1396139785_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32)
extern "C"  void List_1_CopyTo_m2404713215_gshared (List_1_t1355284823 * __this, Vector4U5BU5D_t701588350* ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_CopyTo_m2404713215(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1355284823 *, Vector4U5BU5D_t701588350*, int32_t, const MethodInfo*))List_1_CopyTo_m2404713215_gshared)(__this, ___array0, ___arrayIndex1, method)
// T System.Collections.Generic.List`1<UnityEngine.Vector4>::Find(System.Predicate`1<T>)
extern "C"  Vector4_t4282066567  List_1_Find_m4097958857_gshared (List_1_t1355284823 * __this, Predicate_1_t3893123450 * ___match0, const MethodInfo* method);
#define List_1_Find_m4097958857(__this, ___match0, method) ((  Vector4_t4282066567  (*) (List_1_t1355284823 *, Predicate_1_t3893123450 *, const MethodInfo*))List_1_Find_m4097958857_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CheckMatch(System.Predicate`1<T>)
extern "C"  void List_1_CheckMatch_m915868356_gshared (Il2CppObject * __this /* static, unused */, Predicate_1_t3893123450 * ___match0, const MethodInfo* method);
#define List_1_CheckMatch_m915868356(__this /* static, unused */, ___match0, method) ((  void (*) (Il2CppObject * /* static, unused */, Predicate_1_t3893123450 *, const MethodInfo*))List_1_CheckMatch_m915868356_gshared)(__this /* static, unused */, ___match0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::GetIndex(System.Int32,System.Int32,System.Predicate`1<T>)
extern "C"  int32_t List_1_GetIndex_m2300424937_gshared (List_1_t1355284823 * __this, int32_t ___startIndex0, int32_t ___count1, Predicate_1_t3893123450 * ___match2, const MethodInfo* method);
#define List_1_GetIndex_m2300424937(__this, ___startIndex0, ___count1, ___match2, method) ((  int32_t (*) (List_1_t1355284823 *, int32_t, int32_t, Predicate_1_t3893123450 *, const MethodInfo*))List_1_GetIndex_m2300424937_gshared)(__this, ___startIndex0, ___count1, ___match2, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::ForEach(System.Action`1<T>)
extern "C"  void List_1_ForEach_m3924969784_gshared (List_1_t1355284823 * __this, Action_1_t382915407 * ___action0, const MethodInfo* method);
#define List_1_ForEach_m3924969784(__this, ___action0, method) ((  void (*) (List_1_t1355284823 *, Action_1_t382915407 *, const MethodInfo*))List_1_ForEach_m3924969784_gshared)(__this, ___action0, method)
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetEnumerator()
extern "C"  Enumerator_t1374957593  List_1_GetEnumerator_m3077418950_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_GetEnumerator_m3077418950(__this, method) ((  Enumerator_t1374957593  (*) (List_1_t1355284823 *, const MethodInfo*))List_1_GetEnumerator_m3077418950_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T)
extern "C"  int32_t List_1_IndexOf_m897787331_gshared (List_1_t1355284823 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define List_1_IndexOf_m897787331(__this, ___item0, method) ((  int32_t (*) (List_1_t1355284823 *, Vector4_t4282066567 , const MethodInfo*))List_1_IndexOf_m897787331_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Shift(System.Int32,System.Int32)
extern "C"  void List_1_Shift_m263547478_gshared (List_1_t1355284823 * __this, int32_t ___start0, int32_t ___delta1, const MethodInfo* method);
#define List_1_Shift_m263547478(__this, ___start0, ___delta1, method) ((  void (*) (List_1_t1355284823 *, int32_t, int32_t, const MethodInfo*))List_1_Shift_m263547478_gshared)(__this, ___start0, ___delta1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CheckIndex(System.Int32)
extern "C"  void List_1_CheckIndex_m2151080399_gshared (List_1_t1355284823 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_CheckIndex_m2151080399(__this, ___index0, method) ((  void (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_CheckIndex_m2151080399_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Insert(System.Int32,T)
extern "C"  void List_1_Insert_m1610992950_gshared (List_1_t1355284823 * __this, int32_t ___index0, Vector4_t4282066567  ___item1, const MethodInfo* method);
#define List_1_Insert_m1610992950(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1355284823 *, int32_t, Vector4_t4282066567 , const MethodInfo*))List_1_Insert_m1610992950_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CheckCollection(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_CheckCollection_m3888759083_gshared (List_1_t1355284823 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_CheckCollection_m3888759083(__this, ___collection0, method) ((  void (*) (List_1_t1355284823 *, Il2CppObject*, const MethodInfo*))List_1_CheckCollection_m3888759083_gshared)(__this, ___collection0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Remove(T)
extern "C"  bool List_1_Remove_m1073501508_gshared (List_1_t1355284823 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define List_1_Remove_m1073501508(__this, ___item0, method) ((  bool (*) (List_1_t1355284823 *, Vector4_t4282066567 , const MethodInfo*))List_1_Remove_m1073501508_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAll(System.Predicate`1<T>)
extern "C"  int32_t List_1_RemoveAll_m3444304198_gshared (List_1_t1355284823 * __this, Predicate_1_t3893123450 * ___match0, const MethodInfo* method);
#define List_1_RemoveAll_m3444304198(__this, ___match0, method) ((  int32_t (*) (List_1_t1355284823 *, Predicate_1_t3893123450 *, const MethodInfo*))List_1_RemoveAll_m3444304198_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAt(System.Int32)
extern "C"  void List_1_RemoveAt_m3779813116_gshared (List_1_t1355284823 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_RemoveAt_m3779813116(__this, ___index0, method) ((  void (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_RemoveAt_m3779813116_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse()
extern "C"  void List_1_Reverse_m2828288496_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_Reverse_m2828288496(__this, method) ((  void (*) (List_1_t1355284823 *, const MethodInfo*))List_1_Reverse_m2828288496_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort()
extern "C"  void List_1_Sort_m3324494770_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_Sort_m3324494770(__this, method) ((  void (*) (List_1_t1355284823 *, const MethodInfo*))List_1_Sort_m3324494770_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Comparison`1<T>)
extern "C"  void List_1_Sort_m2795904645_gshared (List_1_t1355284823 * __this, Comparison_1_t2998427754 * ___comparison0, const MethodInfo* method);
#define List_1_Sort_m2795904645(__this, ___comparison0, method) ((  void (*) (List_1_t1355284823 *, Comparison_1_t2998427754 *, const MethodInfo*))List_1_Sort_m2795904645_gshared)(__this, ___comparison0, method)
// T[] System.Collections.Generic.List`1<UnityEngine.Vector4>::ToArray()
extern "C"  Vector4U5BU5D_t701588350* List_1_ToArray_m371352751_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_ToArray_m371352751(__this, method) ((  Vector4U5BU5D_t701588350* (*) (List_1_t1355284823 *, const MethodInfo*))List_1_ToArray_m371352751_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::TrimExcess()
extern "C"  void List_1_TrimExcess_m1548604875_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_TrimExcess_m1548604875(__this, method) ((  void (*) (List_1_t1355284823 *, const MethodInfo*))List_1_TrimExcess_m1548604875_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Capacity()
extern "C"  int32_t List_1_get_Capacity_m2957280371_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_get_Capacity_m2957280371(__this, method) ((  int32_t (*) (List_1_t1355284823 *, const MethodInfo*))List_1_get_Capacity_m2957280371_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Capacity(System.Int32)
extern "C"  void List_1_set_Capacity_m4164853148_gshared (List_1_t1355284823 * __this, int32_t ___value0, const MethodInfo* method);
#define List_1_set_Capacity_m4164853148(__this, ___value0, method) ((  void (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_set_Capacity_m4164853148_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
extern "C"  int32_t List_1_get_Count_m1878911000_gshared (List_1_t1355284823 * __this, const MethodInfo* method);
#define List_1_get_Count_m1878911000(__this, method) ((  int32_t (*) (List_1_t1355284823 *, const MethodInfo*))List_1_get_Count_m1878911000_gshared)(__this, method)
// T System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
extern "C"  Vector4_t4282066567  List_1_get_Item_m269299139_gshared (List_1_t1355284823 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_get_Item_m269299139(__this, ___index0, method) ((  Vector4_t4282066567  (*) (List_1_t1355284823 *, int32_t, const MethodInfo*))List_1_get_Item_m269299139_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
extern "C"  void List_1_set_Item_m2683644584_gshared (List_1_t1355284823 * __this, int32_t ___index0, Vector4_t4282066567  ___value1, const MethodInfo* method);
#define List_1_set_Item_m2683644584(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1355284823 *, int32_t, Vector4_t4282066567 , const MethodInfo*))List_1_set_Item_m2683644584_gshared)(__this, ___index0, ___value1, method)
