#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_Color4194546905.h"

// System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
extern "C"  bool SetPropertyUtility_SetColor_m4210708935 (Il2CppObject * __this /* static, unused */, Color_t4194546905 * ___currentValue0, Color_t4194546905  ___newValue1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
