#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// System.String
struct String_t;
// System.Type
struct Type_t;

#include "UnityEngine_UnityEngine_AsyncOperation3699081103.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ResourceRequest
struct  ResourceRequest_t3731857623  : public AsyncOperation_t3699081103
{
public:
	// System.String UnityEngine.ResourceRequest::m_Path
	String_t* ___m_Path_1;
	// System.Type UnityEngine.ResourceRequest::m_Type
	Type_t * ___m_Type_2;

public:
	inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(ResourceRequest_t3731857623, ___m_Path_1)); }
	inline String_t* get_m_Path_1() const { return ___m_Path_1; }
	inline String_t** get_address_of_m_Path_1() { return &___m_Path_1; }
	inline void set_m_Path_1(String_t* value)
	{
		___m_Path_1 = value;
		Il2CppCodeGenWriteBarrier(&___m_Path_1, value);
	}

	inline static int32_t get_offset_of_m_Type_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t3731857623, ___m_Type_2)); }
	inline Type_t * get_m_Type_2() const { return ___m_Type_2; }
	inline Type_t ** get_address_of_m_Type_2() { return &___m_Type_2; }
	inline void set_m_Type_2(Type_t * value)
	{
		___m_Type_2 = value;
		Il2CppCodeGenWriteBarrier(&___m_Type_2, value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for marshalling of: UnityEngine.ResourceRequest
struct ResourceRequest_t3731857623_marshaled_pinvoke : public AsyncOperation_t3699081103_marshaled_pinvoke
{
	char* ___m_Path_1;
	Type_t * ___m_Type_2;
};
// Native definition for marshalling of: UnityEngine.ResourceRequest
struct ResourceRequest_t3731857623_marshaled_com : public AsyncOperation_t3699081103_marshaled_com
{
	Il2CppChar* ___m_Path_1;
	Type_t * ___m_Type_2;
};
