#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Collections_Generic_List_1_gen1244034627MethodDeclarations.h"

// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::.ctor()
#define List_1__ctor_m913157204(__this, method) ((  void (*) (List_1_t2617424887 *, const MethodInfo*))List_1__ctor_m3048469268_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
#define List_1__ctor_m2115457963(__this, ___collection0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject*, const MethodInfo*))List_1__ctor_m1160795371_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Int32)
#define List_1__ctor_m1557627813(__this, ___capacity0, method) ((  void (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1__ctor_m3643386469_gshared)(__this, ___capacity0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::.cctor()
#define List_1__cctor_m2055973337(__this /* static, unused */, method) ((  void (*) (Il2CppObject * /* static, unused */, const MethodInfo*))List_1__cctor_m3826137881_gshared)(__this /* static, unused */, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
#define List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2813509798(__this, method) ((  Il2CppObject* (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2808422246_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
#define List_1_System_Collections_ICollection_CopyTo_m3067381616(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t2617424887 *, Il2CppArray *, int32_t, const MethodInfo*))List_1_System_Collections_ICollection_CopyTo_m4034025648_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IEnumerable.GetEnumerator()
#define List_1_System_Collections_IEnumerable_GetEnumerator_m743238763(__this, method) ((  Il2CppObject * (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_IEnumerable_GetEnumerator_m1841330603_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.Add(System.Object)
#define List_1_System_Collections_IList_Add_m2589857894(__this, ___item0, method) ((  int32_t (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Add_m3794749222_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.Contains(System.Object)
#define List_1_System_Collections_IList_Contains_m218444582(__this, ___item0, method) ((  bool (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Contains_m2659633254_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.IndexOf(System.Object)
#define List_1_System_Collections_IList_IndexOf_m1114614718(__this, ___item0, method) ((  int32_t (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_IndexOf_m3431692926_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.Insert(System.Int32,System.Object)
#define List_1_System_Collections_IList_Insert_m4201092841(__this, ___index0, ___item1, method) ((  void (*) (List_1_t2617424887 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Insert_m2067529129_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.Remove(System.Object)
#define List_1_System_Collections_IList_Remove_m1572080543(__this, ___item0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Remove_m1644145887_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
#define List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m2483022759(__this, method) ((  bool (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1299706087_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.ICollection.get_IsSynchronized()
#define List_1_System_Collections_ICollection_get_IsSynchronized_m802065014(__this, method) ((  bool (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_ICollection_get_IsSynchronized_m3867536694_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.ICollection.get_SyncRoot()
#define List_1_System_Collections_ICollection_get_SyncRoot_m1771804386(__this, method) ((  Il2CppObject * (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_ICollection_get_SyncRoot_m4244374434_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.get_IsFixedSize()
#define List_1_System_Collections_IList_get_IsFixedSize_m925087509(__this, method) ((  bool (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_IList_get_IsFixedSize_m432946261_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.get_IsReadOnly()
#define List_1_System_Collections_IList_get_IsReadOnly_m2839155012(__this, method) ((  bool (*) (List_1_t2617424887 *, const MethodInfo*))List_1_System_Collections_IList_get_IsReadOnly_m2961826820_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.get_Item(System.Int32)
#define List_1_System_Collections_IList_get_Item_m2962577385(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_System_Collections_IList_get_Item_m3985478825_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::System.Collections.IList.set_Item(System.Int32,System.Object)
#define List_1_System_Collections_IList_set_Item_m594914432(__this, ___index0, ___value1, method) ((  void (*) (List_1_t2617424887 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_set_Item_m3234554688_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Add(T)
#define List_1_Add_m3067640235(__this, ___item0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_Add_m642669291_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::GrowIfNeeded(System.Int32)
#define List_1_GrowIfNeeded_m1019290726(__this, ___newCount0, method) ((  void (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_GrowIfNeeded_m4122600870_gshared)(__this, ___newCount0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::AddCollection(System.Collections.Generic.ICollection`1<T>)
#define List_1_AddCollection_m2685821796(__this, ___collection0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject*, const MethodInfo*))List_1_AddCollection_m2478449828_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::AddEnumerable(System.Collections.Generic.IEnumerable`1<T>)
#define List_1_AddEnumerable_m1946794020(__this, ___enumerable0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject*, const MethodInfo*))List_1_AddEnumerable_m1739422052_gshared)(__this, ___enumerable0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
#define List_1_AddRange_m1308995571(__this, ___collection0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject*, const MethodInfo*))List_1_AddRange_m2229151411_gshared)(__this, ___collection0, method)
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::AsReadOnly()
#define List_1_AsReadOnly_m1156346070(__this, method) ((  ReadOnlyCollection_1_t2806316871 * (*) (List_1_t2617424887 *, const MethodInfo*))List_1_AsReadOnly_m769820182_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Clear()
#define List_1_Clear_m2614257791(__this, method) ((  void (*) (List_1_t2617424887 *, const MethodInfo*))List_1_Clear_m454602559_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Contains(T)
#define List_1_Contains_m3416363565(__this, ___item0, method) ((  bool (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_Contains_m4186092781_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::CopyTo(T[],System.Int32)
#define List_1_CopyTo_m1728146651(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t2617424887 *, ICanvasElementU5BU5D_t1869105758*, int32_t, const MethodInfo*))List_1_CopyTo_m3988356635_gshared)(__this, ___array0, ___arrayIndex1, method)
// T System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Find(System.Predicate`1<T>)
#define List_1_Find_m3861018413(__this, ___match0, method) ((  Il2CppObject * (*) (List_1_t2617424887 *, Predicate_1_t860296218 *, const MethodInfo*))List_1_Find_m3379773421_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::CheckMatch(System.Predicate`1<T>)
#define List_1_CheckMatch_m1324218472(__this /* static, unused */, ___match0, method) ((  void (*) (Il2CppObject * /* static, unused */, Predicate_1_t860296218 *, const MethodInfo*))List_1_CheckMatch_m3390394152_gshared)(__this /* static, unused */, ___match0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::GetIndex(System.Int32,System.Int32,System.Predicate`1<T>)
#define List_1_GetIndex_m1730545549(__this, ___startIndex0, ___count1, ___match2, method) ((  int32_t (*) (List_1_t2617424887 *, int32_t, int32_t, Predicate_1_t860296218 *, const MethodInfo*))List_1_GetIndex_m4275988045_gshared)(__this, ___startIndex0, ___count1, ___match2, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::ForEach(System.Action`1<T>)
#define List_1_ForEach_m317014492(__this, ___action0, method) ((  void (*) (List_1_t2617424887 *, Action_1_t1645055471 *, const MethodInfo*))List_1_ForEach_m2030348444_gshared)(__this, ___action0, method)
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::GetEnumerator()
#define List_1_GetEnumerator_m3253020906(__this, method) ((  Enumerator_t2637097657  (*) (List_1_t2617424887 *, const MethodInfo*))List_1_GetEnumerator_m2326457258_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::IndexOf(T)
#define List_1_IndexOf_m911150495(__this, ___item0, method) ((  int32_t (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_IndexOf_m1752303327_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Shift(System.Int32,System.Int32)
#define List_1_Shift_m4156045362(__this, ___start0, ___delta1, method) ((  void (*) (List_1_t2617424887 *, int32_t, int32_t, const MethodInfo*))List_1_Shift_m3807054194_gshared)(__this, ___start0, ___delta1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::CheckIndex(System.Int32)
#define List_1_CheckIndex_m1474513835(__this, ___index0, method) ((  void (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_CheckIndex_m3734723819_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Insert(System.Int32,T)
#define List_1_Insert_m1882914322(__this, ___index0, ___item1, method) ((  void (*) (List_1_t2617424887 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_Insert_m3427163986_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::CheckCollection(System.Collections.Generic.IEnumerable`1<T>)
#define List_1_CheckCollection_m326069511(__this, ___collection0, method) ((  void (*) (List_1_t2617424887 *, Il2CppObject*, const MethodInfo*))List_1_CheckCollection_m2905071175_gshared)(__this, ___collection0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Remove(T)
#define List_1_Remove_m1316944232(__this, ___item0, method) ((  bool (*) (List_1_t2617424887 *, Il2CppObject *, const MethodInfo*))List_1_Remove_m2747911208_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::RemoveAll(System.Predicate`1<T>)
#define List_1_RemoveAll_m3619701794(__this, ___match0, method) ((  int32_t (*) (List_1_t2617424887 *, Predicate_1_t860296218 *, const MethodInfo*))List_1_RemoveAll_m2933443938_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32)
#define List_1_RemoveAt_m4051734488(__this, ___index0, method) ((  void (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_RemoveAt_m1301016856_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Reverse()
#define List_1_Reverse_m1408555924(__this, method) ((  void (*) (List_1_t2617424887 *, const MethodInfo*))List_1_Reverse_m449081940_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Sort()
#define List_1_Sort_m3593612430(__this, method) ((  void (*) (List_1_t2617424887 *, const MethodInfo*))List_1_Sort_m1168641486_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>)
#define List_1_Sort_m2618440289(__this, ___comparison0, method) ((  void (*) (List_1_t2617424887 *, Comparison_1_t4260567818 *, const MethodInfo*))List_1_Sort_m4192185249_gshared)(__this, ___comparison0, method)
// T[] System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::ToArray()
#define List_1_ToArray_m2907313811(__this, method) ((  ICanvasElementU5BU5D_t1869105758* (*) (List_1_t2617424887 *, const MethodInfo*))List_1_ToArray_m238588755_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::TrimExcess()
#define List_1_TrimExcess_m3133483431(__this, method) ((  void (*) (List_1_t2617424887 *, const MethodInfo*))List_1_TrimExcess_m2451380967_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::get_Capacity()
#define List_1_get_Capacity_m383852111(__this, method) ((  int32_t (*) (List_1_t2617424887 *, const MethodInfo*))List_1_get_Capacity_m543520655_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::set_Capacity(System.Int32)
#define List_1_set_Capacity_m2524446840(__this, ___value0, method) ((  void (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_set_Capacity_m1332789688_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::get_Count()
#define List_1_get_Count_m2293169084(__this, method) ((  int32_t (*) (List_1_t2617424887 *, const MethodInfo*))List_1_get_Count_m2599103100_gshared)(__this, method)
// T System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32)
#define List_1_get_Item_m2334882652(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t2617424887 *, int32_t, const MethodInfo*))List_1_get_Item_m2771401372_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::set_Item(System.Int32,T)
#define List_1_set_Item_m3109028457(__this, ___index0, ___value1, method) ((  void (*) (List_1_t2617424887 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_set_Item_m1074271145_gshared)(__this, ___index0, ___value1, method)
