#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"

// System.Single UnityEngine.Time::get_deltaTime()
extern "C"  float Time_get_deltaTime_m2741110510 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Time::get_unscaledTime()
extern "C"  float Time_get_unscaledTime_m319114521 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Time::get_unscaledDeltaTime()
extern "C"  float Time_get_unscaledDeltaTime_m285638843 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Time::get_realtimeSinceStartup()
extern "C"  float Time_get_realtimeSinceStartup_m2972554983 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
