#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>
struct Collection_1_t4079279142;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// UnityEngine.Color32[]
struct Color32U5BU5D_t2960766953;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Color32>
struct IEnumerator_1_t2510718737;
// System.Collections.Generic.IList`1<UnityEngine.Color32>
struct IList_1_t3293500891;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Color32598853688.h"

// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::.ctor()
extern "C"  void Collection_1__ctor_m4057934574_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1__ctor_m4057934574(__this, method) ((  void (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1__ctor_m4057934574_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1295420109_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1295420109(__this, method) ((  bool (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m1295420109_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void Collection_1_System_Collections_ICollection_CopyTo_m142914070_gshared (Collection_1_t4079279142 * __this, Il2CppArray * ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_CopyTo_m142914070(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t4079279142 *, Il2CppArray *, int32_t, const MethodInfo*))Collection_1_System_Collections_ICollection_CopyTo_m142914070_gshared)(__this, ___array0, ___index1, method)
// System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * Collection_1_System_Collections_IEnumerable_GetEnumerator_m2286720145_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IEnumerable_GetEnumerator_m2286720145(__this, method) ((  Il2CppObject * (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_IEnumerable_GetEnumerator_m2286720145_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_Add_m2656948736_gshared (Collection_1_t4079279142 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Add_m2656948736(__this, ___value0, method) ((  int32_t (*) (Collection_1_t4079279142 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Add_m2656948736_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object)
extern "C"  bool Collection_1_System_Collections_IList_Contains_m1740335564_gshared (Collection_1_t4079279142 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Contains_m1740335564(__this, ___value0, method) ((  bool (*) (Collection_1_t4079279142 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Contains_m1740335564_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_IndexOf_m1717897304_gshared (Collection_1_t4079279142 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_IndexOf_m1717897304(__this, ___value0, method) ((  int32_t (*) (Collection_1_t4079279142 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_IndexOf_m1717897304_gshared)(__this, ___value0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_Insert_m1745149059_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Insert_m1745149059(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Insert_m1745149059_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object)
extern "C"  void Collection_1_System_Collections_IList_Remove_m3115561925_gshared (Collection_1_t4079279142 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Remove_m3115561925(__this, ___value0, method) ((  void (*) (Collection_1_t4079279142 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Remove_m3115561925_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool Collection_1_System_Collections_ICollection_get_IsSynchronized_m1781533200_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_IsSynchronized_m1781533200(__this, method) ((  bool (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_IsSynchronized_m1781533200_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * Collection_1_System_Collections_ICollection_get_SyncRoot_m1821594108_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_SyncRoot_m1821594108(__this, method) ((  Il2CppObject * (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_SyncRoot_m1821594108_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool Collection_1_System_Collections_IList_get_IsFixedSize_m2312725051_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsFixedSize_m2312725051(__this, method) ((  bool (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsFixedSize_m2312725051_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_IList_get_IsReadOnly_m3576654174_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsReadOnly_m3576654174(__this, method) ((  bool (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsReadOnly_m3576654174_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * Collection_1_System_Collections_IList_get_Item_m3565859971_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_Item_m3565859971(__this, ___index0, method) ((  Il2CppObject * (*) (Collection_1_t4079279142 *, int32_t, const MethodInfo*))Collection_1_System_Collections_IList_get_Item_m3565859971_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_set_Item_m2664952730_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_set_Item_m2664952730(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_set_Item_m2664952730_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::Add(T)
extern "C"  void Collection_1_Add_m1783611345_gshared (Collection_1_t4079279142 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define Collection_1_Add_m1783611345(__this, ___item0, method) ((  void (*) (Collection_1_t4079279142 *, Color32_t598853688 , const MethodInfo*))Collection_1_Add_m1783611345_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::Clear()
extern "C"  void Collection_1_Clear_m1464067865_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_Clear_m1464067865(__this, method) ((  void (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_Clear_m1464067865_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::ClearItems()
extern "C"  void Collection_1_ClearItems_m1814643081_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_ClearItems_m1814643081(__this, method) ((  void (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_ClearItems_m1814643081_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::Contains(T)
extern "C"  bool Collection_1_Contains_m1587426247_gshared (Collection_1_t4079279142 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define Collection_1_Contains_m1587426247(__this, ___item0, method) ((  bool (*) (Collection_1_t4079279142 *, Color32_t598853688 , const MethodInfo*))Collection_1_Contains_m1587426247_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::CopyTo(T[],System.Int32)
extern "C"  void Collection_1_CopyTo_m3904746881_gshared (Collection_1_t4079279142 * __this, Color32U5BU5D_t2960766953* ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_CopyTo_m3904746881(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t4079279142 *, Color32U5BU5D_t2960766953*, int32_t, const MethodInfo*))Collection_1_CopyTo_m3904746881_gshared)(__this, ___array0, ___index1, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::GetEnumerator()
extern "C"  Il2CppObject* Collection_1_GetEnumerator_m1645922986_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_GetEnumerator_m1645922986(__this, method) ((  Il2CppObject* (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_GetEnumerator_m1645922986_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::IndexOf(T)
extern "C"  int32_t Collection_1_IndexOf_m852152517_gshared (Collection_1_t4079279142 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define Collection_1_IndexOf_m852152517(__this, ___item0, method) ((  int32_t (*) (Collection_1_t4079279142 *, Color32_t598853688 , const MethodInfo*))Collection_1_IndexOf_m852152517_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::Insert(System.Int32,T)
extern "C"  void Collection_1_Insert_m3248306232_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Color32_t598853688  ___item1, const MethodInfo* method);
#define Collection_1_Insert_m3248306232(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Color32_t598853688 , const MethodInfo*))Collection_1_Insert_m3248306232_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::InsertItem(System.Int32,T)
extern "C"  void Collection_1_InsertItem_m621644395_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Color32_t598853688  ___item1, const MethodInfo* method);
#define Collection_1_InsertItem_m621644395(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Color32_t598853688 , const MethodInfo*))Collection_1_InsertItem_m621644395_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::Remove(T)
extern "C"  bool Collection_1_Remove_m4085987714_gshared (Collection_1_t4079279142 * __this, Color32_t598853688  ___item0, const MethodInfo* method);
#define Collection_1_Remove_m4085987714(__this, ___item0, method) ((  bool (*) (Collection_1_t4079279142 *, Color32_t598853688 , const MethodInfo*))Collection_1_Remove_m4085987714_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::RemoveAt(System.Int32)
extern "C"  void Collection_1_RemoveAt_m1122159102_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveAt_m1122159102(__this, ___index0, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, const MethodInfo*))Collection_1_RemoveAt_m1122159102_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::RemoveItem(System.Int32)
extern "C"  void Collection_1_RemoveItem_m3257730718_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveItem_m3257730718(__this, ___index0, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, const MethodInfo*))Collection_1_RemoveItem_m3257730718_gshared)(__this, ___index0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::get_Count()
extern "C"  int32_t Collection_1_get_Count_m464231766_gshared (Collection_1_t4079279142 * __this, const MethodInfo* method);
#define Collection_1_get_Count_m464231766(__this, method) ((  int32_t (*) (Collection_1_t4079279142 *, const MethodInfo*))Collection_1_get_Count_m464231766_gshared)(__this, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::get_Item(System.Int32)
extern "C"  Color32_t598853688  Collection_1_get_Item_m3700274562_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_get_Item_m3700274562(__this, ___index0, method) ((  Color32_t598853688  (*) (Collection_1_t4079279142 *, int32_t, const MethodInfo*))Collection_1_get_Item_m3700274562_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::set_Item(System.Int32,T)
extern "C"  void Collection_1_set_Item_m990661391_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Color32_t598853688  ___value1, const MethodInfo* method);
#define Collection_1_set_Item_m990661391(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Color32_t598853688 , const MethodInfo*))Collection_1_set_Item_m990661391_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::SetItem(System.Int32,T)
extern "C"  void Collection_1_SetItem_m3229835146_gshared (Collection_1_t4079279142 * __this, int32_t ___index0, Color32_t598853688  ___item1, const MethodInfo* method);
#define Collection_1_SetItem_m3229835146(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t4079279142 *, int32_t, Color32_t598853688 , const MethodInfo*))Collection_1_SetItem_m3229835146_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::IsValidItem(System.Object)
extern "C"  bool Collection_1_IsValidItem_m3967375237_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_IsValidItem_m3967375237(__this /* static, unused */, ___item0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_IsValidItem_m3967375237_gshared)(__this /* static, unused */, ___item0, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::ConvertItem(System.Object)
extern "C"  Color32_t598853688  Collection_1_ConvertItem_m520934241_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_ConvertItem_m520934241(__this /* static, unused */, ___item0, method) ((  Color32_t598853688  (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_ConvertItem_m520934241_gshared)(__this /* static, unused */, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::CheckWritable(System.Collections.Generic.IList`1<T>)
extern "C"  void Collection_1_CheckWritable_m2225759169_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_CheckWritable_m2225759169(__this /* static, unused */, ___list0, method) ((  void (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_CheckWritable_m2225759169_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::IsSynchronized(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsSynchronized_m3173507103_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsSynchronized_m3173507103(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsSynchronized_m3173507103_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Color32>::IsFixedSize(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsFixedSize_m1831105248_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsFixedSize_m1831105248(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsFixedSize_m1831105248_gshared)(__this /* static, unused */, ___list0, method)
