#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.Networking.DownloadHandlerBuffer
struct DownloadHandlerBuffer_t4019763368;
struct DownloadHandlerBuffer_t4019763368_marshaled_pinvoke;
struct DownloadHandlerBuffer_t4019763368_marshaled_com;

#include "codegen/il2cpp-codegen.h"

// System.Void UnityEngine.Networking.DownloadHandlerBuffer::.ctor()
extern "C"  void DownloadHandlerBuffer__ctor_m890192773 (DownloadHandlerBuffer_t4019763368 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;

// Methods for marshaling
struct DownloadHandlerBuffer_t4019763368;
struct DownloadHandlerBuffer_t4019763368_marshaled_pinvoke;

extern "C" void DownloadHandlerBuffer_t4019763368_marshal_pinvoke(const DownloadHandlerBuffer_t4019763368& unmarshaled, DownloadHandlerBuffer_t4019763368_marshaled_pinvoke& marshaled);
extern "C" void DownloadHandlerBuffer_t4019763368_marshal_pinvoke_back(const DownloadHandlerBuffer_t4019763368_marshaled_pinvoke& marshaled, DownloadHandlerBuffer_t4019763368& unmarshaled);
extern "C" void DownloadHandlerBuffer_t4019763368_marshal_pinvoke_cleanup(DownloadHandlerBuffer_t4019763368_marshaled_pinvoke& marshaled);

// Methods for marshaling
struct DownloadHandlerBuffer_t4019763368;
struct DownloadHandlerBuffer_t4019763368_marshaled_com;

extern "C" void DownloadHandlerBuffer_t4019763368_marshal_com(const DownloadHandlerBuffer_t4019763368& unmarshaled, DownloadHandlerBuffer_t4019763368_marshaled_com& marshaled);
extern "C" void DownloadHandlerBuffer_t4019763368_marshal_com_back(const DownloadHandlerBuffer_t4019763368_marshaled_com& marshaled, DownloadHandlerBuffer_t4019763368& unmarshaled);
extern "C" void DownloadHandlerBuffer_t4019763368_marshal_com_cleanup(DownloadHandlerBuffer_t4019763368_marshaled_com& marshaled);
