#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UI_UnityEngine_UI_Collections_IndexedS2695948348MethodDeclarations.h"

// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::.ctor()
#define IndexedSet_1__ctor_m1398955091(__this, method) ((  void (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1__ctor_m1049489274_gshared)(__this, method)
// System.Collections.IEnumerator UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::System.Collections.IEnumerable.GetEnumerator()
#define IndexedSet_1_System_Collections_IEnumerable_GetEnumerator_m3504200404(__this, method) ((  Il2CppObject * (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1_System_Collections_IEnumerable_GetEnumerator_m1636511825_gshared)(__this, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Add(T)
#define IndexedSet_1_Add_m312364492(__this, ___item0, method) ((  void (*) (IndexedSet_1_t3656898711 *, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_Add_m162544069_gshared)(__this, ___item0, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::AddUnique(T)
#define IndexedSet_1_AddUnique_m3651487085(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t3656898711 *, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_AddUnique_m1373796738_gshared)(__this, ___item0, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Remove(T)
#define IndexedSet_1_Remove_m684160695(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t3656898711 *, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_Remove_m2459681474_gshared)(__this, ___item0, method)
// System.Collections.Generic.IEnumerator`1<T> UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::GetEnumerator()
#define IndexedSet_1_GetEnumerator_m1051879879(__this, method) ((  Il2CppObject* (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1_GetEnumerator_m2607290422_gshared)(__this, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Clear()
#define IndexedSet_1_Clear_m3100055678(__this, method) ((  void (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1_Clear_m2750589861_gshared)(__this, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Contains(T)
#define IndexedSet_1_Contains_m901773244(__this, ___item0, method) ((  bool (*) (IndexedSet_1_t3656898711 *, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_Contains_m2075225351_gshared)(__this, ___item0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::CopyTo(T[],System.Int32)
#define IndexedSet_1_CopyTo_m3614497468(__this, ___array0, ___arrayIndex1, method) ((  void (*) (IndexedSet_1_t3656898711 *, GraphicU5BU5D_t3535533371*, int32_t, const MethodInfo*))IndexedSet_1_CopyTo_m4273412725_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Count()
#define IndexedSet_1_get_Count_m315782079(__this, method) ((  int32_t (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1_get_Count_m3523122326_gshared)(__this, method)
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_IsReadOnly()
#define IndexedSet_1_get_IsReadOnly_m855022328(__this, method) ((  bool (*) (IndexedSet_1_t3656898711 *, const MethodInfo*))IndexedSet_1_get_IsReadOnly_m581024909_gshared)(__this, method)
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::IndexOf(T)
#define IndexedSet_1_IndexOf_m3618310460(__this, ___item0, method) ((  int32_t (*) (IndexedSet_1_t3656898711 *, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_IndexOf_m4137415045_gshared)(__this, ___item0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Insert(System.Int32,T)
#define IndexedSet_1_Insert_m3015602227(__this, ___index0, ___item1, method) ((  void (*) (IndexedSet_1_t3656898711 *, int32_t, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_Insert_m3436399148_gshared)(__this, ___index0, ___item1, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::RemoveAt(System.Int32)
#define IndexedSet_1_RemoveAt_m889455097(__this, ___index0, method) ((  void (*) (IndexedSet_1_t3656898711 *, int32_t, const MethodInfo*))IndexedSet_1_RemoveAt_m1310252018_gshared)(__this, ___index0, method)
// T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Item(System.Int32)
#define IndexedSet_1_get_Item_m948940191(__this, ___index0, method) ((  Graphic_t836799438 * (*) (IndexedSet_1_t3656898711 *, int32_t, const MethodInfo*))IndexedSet_1_get_Item_m2125208246_gshared)(__this, ___index0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::set_Item(System.Int32,T)
#define IndexedSet_1_set_Item_m700411978(__this, ___index0, ___value1, method) ((  void (*) (IndexedSet_1_t3656898711 *, int32_t, Graphic_t836799438 *, const MethodInfo*))IndexedSet_1_set_Item_m1359327235_gshared)(__this, ___index0, ___value1, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::RemoveAll(System.Predicate`1<T>)
#define IndexedSet_1_RemoveAll_m1971620839(__this, ___match0, method) ((  void (*) (IndexedSet_1_t3656898711 *, Predicate_1_t447856321 *, const MethodInfo*))IndexedSet_1_RemoveAll_m4086301344_gshared)(__this, ___match0, method)
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Sort(System.Comparison`1<T>)
#define IndexedSet_1_Sort_m1231409090(__this, ___sortLayoutFunction0, method) ((  void (*) (IndexedSet_1_t3656898711 *, Comparison_1_t3848127921 *, const MethodInfo*))IndexedSet_1_Sort_m3752037115_gshared)(__this, ___sortLayoutFunction0, method)
