#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.UICharInfo>
struct List_1_t1433993036;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera1453665806.h"
#include "UnityEngine_UnityEngine_UICharInfo65807484.h"

// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::.ctor(System.Collections.Generic.List`1<T>)
extern "C"  void Enumerator__ctor_m834755074_gshared (Enumerator_t1453665806 * __this, List_1_t1433993036 * ___l0, const MethodInfo* method);
#define Enumerator__ctor_m834755074(__this, ___l0, method) ((  void (*) (Enumerator_t1453665806 *, List_1_t1433993036 *, const MethodInfo*))Enumerator__ctor_m834755074_gshared)(__this, ___l0, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::System.Collections.IEnumerator.Reset()
extern "C"  void Enumerator_System_Collections_IEnumerator_Reset_m2925134096_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_Reset_m2925134096(__this, method) ((  void (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_Reset_m2925134096_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::System.Collections.IEnumerator.get_Current()
extern "C"  Il2CppObject * Enumerator_System_Collections_IEnumerator_get_Current_m272053318_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_get_Current_m272053318(__this, method) ((  Il2CppObject * (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_get_Current_m272053318_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::Dispose()
extern "C"  void Enumerator_Dispose_m4169861223_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_Dispose_m4169861223(__this, method) ((  void (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_Dispose_m4169861223_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::VerifyState()
extern "C"  void Enumerator_VerifyState_m2594585632_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_VerifyState_m2594585632(__this, method) ((  void (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_VerifyState_m2594585632_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::MoveNext()
extern "C"  bool Enumerator_MoveNext_m1002056000_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_MoveNext_m1002056000(__this, method) ((  bool (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_MoveNext_m1002056000_gshared)(__this, method)
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::get_Current()
extern "C"  UICharInfo_t65807484  Enumerator_get_Current_m3015766777_gshared (Enumerator_t1453665806 * __this, const MethodInfo* method);
#define Enumerator_get_Current_m3015766777(__this, method) ((  UICharInfo_t65807484  (*) (Enumerator_t1453665806 *, const MethodInfo*))Enumerator_get_Current_m3015766777_gshared)(__this, method)
