#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.Animator
struct Animator_t2776330603;
// System.String
struct String_t;
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t274649809;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_String7231557.h"

// System.Void UnityEngine.Animator::SetTrigger(System.String)
extern "C"  void Animator_SetTrigger_m514363822 (Animator_t2776330603 * __this, String_t* ___name0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Animator::ResetTrigger(System.String)
extern "C"  void Animator_ResetTrigger_m4152421915 (Animator_t2776330603 * __this, String_t* ___name0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController()
extern "C"  RuntimeAnimatorController_t274649809 * Animator_get_runtimeAnimatorController_m1822082727 (Animator_t2776330603 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
extern "C"  int32_t Animator_StringToHash_m4020897098 (Il2CppObject * __this /* static, unused */, String_t* ___name0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
extern "C"  void Animator_SetTriggerString_m1378271133 (Animator_t2776330603 * __this, String_t* ___name0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
extern "C"  void Animator_ResetTriggerString_m1817269834 (Animator_t2776330603 * __this, String_t* ___name0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
