#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.EventSystems.BaseRaycaster
struct BaseRaycaster_t2327671059;
// System.String
struct String_t;

#include "codegen/il2cpp-codegen.h"

// System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
extern "C"  void BaseRaycaster__ctor_m2197027296 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_priority()
extern "C"  int32_t BaseRaycaster_get_priority_m2850487385 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
extern "C"  int32_t BaseRaycaster_get_sortOrderPriority_m1812907489 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
extern "C"  int32_t BaseRaycaster_get_renderOrderPriority_m486229993 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.EventSystems.BaseRaycaster::ToString()
extern "C"  String_t* BaseRaycaster_ToString_m540855283 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.EventSystems.BaseRaycaster::OnEnable()
extern "C"  void BaseRaycaster_OnEnable_m2705129894 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.EventSystems.BaseRaycaster::OnDisable()
extern "C"  void BaseRaycaster_OnDisable_m2695585351 (BaseRaycaster_t2327671059 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
