#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.UI.HorizontalOrVerticalLayoutGroup
struct HorizontalOrVerticalLayoutGroup_t2052396382;

#include "codegen/il2cpp-codegen.h"

// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
extern "C"  void HorizontalOrVerticalLayoutGroup__ctor_m258856643 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_spacing()
extern "C"  float HorizontalOrVerticalLayoutGroup_get_spacing_m494525775 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_spacing(System.Single)
extern "C"  void HorizontalOrVerticalLayoutGroup_set_spacing_m3226528036 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, float ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandWidth()
extern "C"  bool HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m1705552999 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandWidth(System.Boolean)
extern "C"  void HorizontalOrVerticalLayoutGroup_set_childForceExpandWidth_m1348569144 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, bool ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandHeight()
extern "C"  bool HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_m1836349768 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandHeight(System.Boolean)
extern "C"  void HorizontalOrVerticalLayoutGroup_set_childForceExpandHeight_m3910057317 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, bool ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
extern "C"  void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m423831906 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, int32_t ___axis0, bool ___isVertical1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
extern "C"  void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3440700494 (HorizontalOrVerticalLayoutGroup_t2052396382 * __this, int32_t ___axis0, bool ___isVertical1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
