#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>


#include "UnityEngine_UnityEngine_AsyncOperation3699081103.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AssetBundleRequest
struct  AssetBundleRequest_t2154290273  : public AsyncOperation_t3699081103
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for marshalling of: UnityEngine.AssetBundleRequest
struct AssetBundleRequest_t2154290273_marshaled_pinvoke : public AsyncOperation_t3699081103_marshaled_pinvoke
{
};
// Native definition for marshalling of: UnityEngine.AssetBundleRequest
struct AssetBundleRequest_t2154290273_marshaled_com : public AsyncOperation_t3699081103_marshaled_com
{
};
