#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.UIVertex>
struct List_1_t1317283468;
// System.Collections.Generic.IEnumerable`1<UnityEngine.UIVertex>
struct IEnumerable_1_t3250010873;
// System.Collections.Generic.IEnumerator`1<UnityEngine.UIVertex>
struct IEnumerator_1_t1860962965;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// System.Collections.Generic.ICollection`1<UnityEngine.UIVertex>
struct ICollection_1_t843687903;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>
struct ReadOnlyCollection_1_t1506175452;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_t1796391381;
// System.Predicate`1<UnityEngine.UIVertex>
struct Predicate_1_t3855122095;
// System.Action`1<UnityEngine.UIVertex>
struct Action_1_t344914052;
// System.Comparison`1<UnityEngine.UIVertex>
struct Comparison_1_t2960426399;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_UIVertex4244065212.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera1336956238.h"

// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor()
extern "C"  void List_1__ctor_m1737001699_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1__ctor_m1737001699(__this, method) ((  void (*) (List_1_t1317283468 *, const MethodInfo*))List_1__ctor_m1737001699_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1__ctor_m1177326012_gshared (List_1_t1317283468 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1__ctor_m1177326012(__this, ___collection0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject*, const MethodInfo*))List_1__ctor_m1177326012_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m1637285730_gshared (List_1_t1317283468 * __this, int32_t ___capacity0, const MethodInfo* method);
#define List_1__ctor_m1637285730(__this, ___capacity0, method) ((  void (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1__ctor_m1637285730_gshared)(__this, ___capacity0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.cctor()
extern "C"  void List_1__cctor_m1825348906_gshared (Il2CppObject * __this /* static, unused */, const MethodInfo* method);
#define List_1__cctor_m1825348906(__this /* static, unused */, method) ((  void (*) (Il2CppObject * /* static, unused */, const MethodInfo*))List_1__cctor_m1825348906_gshared)(__this /* static, unused */, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
extern "C"  Il2CppObject* List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2586820141_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2586820141(__this, method) ((  Il2CppObject* (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2586820141_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void List_1_System_Collections_ICollection_CopyTo_m1366774721_gshared (List_1_t1317283468 * __this, Il2CppArray * ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_System_Collections_ICollection_CopyTo_m1366774721(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1317283468 *, Il2CppArray *, int32_t, const MethodInfo*))List_1_System_Collections_ICollection_CopyTo_m1366774721_gshared)(__this, ___array0, ___arrayIndex1, method)
// System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * List_1_System_Collections_IEnumerable_GetEnumerator_m279798032_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_IEnumerable_GetEnumerator_m279798032(__this, method) ((  Il2CppObject * (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_IEnumerable_GetEnumerator_m279798032_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_Add_m1261746221_gshared (List_1_t1317283468 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Add_m1261746221(__this, ___item0, method) ((  int32_t (*) (List_1_t1317283468 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Add_m1261746221_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Contains(System.Object)
extern "C"  bool List_1_System_Collections_IList_Contains_m578351667_gshared (List_1_t1317283468 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Contains_m578351667(__this, ___item0, method) ((  bool (*) (List_1_t1317283468 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Contains_m578351667_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t List_1_System_Collections_IList_IndexOf_m1674776581_gshared (List_1_t1317283468 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_IndexOf_m1674776581(__this, ___item0, method) ((  int32_t (*) (List_1_t1317283468 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_IndexOf_m1674776581_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_Insert_m2084084728_gshared (List_1_t1317283468 * __this, int32_t ___index0, Il2CppObject * ___item1, const MethodInfo* method);
#define List_1_System_Collections_IList_Insert_m2084084728(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1317283468 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Insert_m2084084728_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Remove(System.Object)
extern "C"  void List_1_System_Collections_IList_Remove_m603257392_gshared (List_1_t1317283468 * __this, Il2CppObject * ___item0, const MethodInfo* method);
#define List_1_System_Collections_IList_Remove_m603257392(__this, ___item0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Remove_m603257392_gshared)(__this, ___item0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3870162548_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3870162548(__this, method) ((  bool (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3870162548_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool List_1_System_Collections_ICollection_get_IsSynchronized_m2555663433_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_IsSynchronized_m2555663433(__this, method) ((  bool (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_ICollection_get_IsSynchronized_m2555663433_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * List_1_System_Collections_ICollection_get_SyncRoot_m2597405691_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_ICollection_get_SyncRoot_m2597405691(__this, method) ((  Il2CppObject * (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_ICollection_get_SyncRoot_m2597405691_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool List_1_System_Collections_IList_get_IsFixedSize_m3789751266_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsFixedSize_m3789751266(__this, method) ((  bool (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_IList_get_IsFixedSize_m3789751266_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool List_1_System_Collections_IList_get_IsReadOnly_m1546090199_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_System_Collections_IList_get_IsReadOnly_m1546090199(__this, method) ((  bool (*) (List_1_t1317283468 *, const MethodInfo*))List_1_System_Collections_IList_get_IsReadOnly_m1546090199_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * List_1_System_Collections_IList_get_Item_m1796481730_gshared (List_1_t1317283468 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_System_Collections_IList_get_Item_m1796481730(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_System_Collections_IList_get_Item_m1796481730_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void List_1_System_Collections_IList_set_Item_m1964616143_gshared (List_1_t1317283468 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define List_1_System_Collections_IList_set_Item_m1964616143(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1317283468 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_set_Item_m1964616143_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(T)
extern "C"  void List_1_Add_m3128100621_gshared (List_1_t1317283468 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define List_1_Add_m3128100621(__this, ___item0, method) ((  void (*) (List_1_t1317283468 *, UIVertex_t4244065212 , const MethodInfo*))List_1_Add_m3128100621_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::GrowIfNeeded(System.Int32)
extern "C"  void List_1_GrowIfNeeded_m3971237239_gshared (List_1_t1317283468 * __this, int32_t ___newCount0, const MethodInfo* method);
#define List_1_GrowIfNeeded_m3971237239(__this, ___newCount0, method) ((  void (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_GrowIfNeeded_m3971237239_gshared)(__this, ___newCount0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::AddCollection(System.Collections.Generic.ICollection`1<T>)
extern "C"  void List_1_AddCollection_m4003004533_gshared (List_1_t1317283468 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddCollection_m4003004533(__this, ___collection0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject*, const MethodInfo*))List_1_AddCollection_m4003004533_gshared)(__this, ___collection0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::AddEnumerable(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddEnumerable_m3263976757_gshared (List_1_t1317283468 * __this, Il2CppObject* ___enumerable0, const MethodInfo* method);
#define List_1_AddEnumerable_m3263976757(__this, ___enumerable0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject*, const MethodInfo*))List_1_AddEnumerable_m3263976757_gshared)(__this, ___enumerable0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_AddRange_m772238402_gshared (List_1_t1317283468 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_AddRange_m772238402(__this, ___collection0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject*, const MethodInfo*))List_1_AddRange_m772238402_gshared)(__this, ___collection0, method)
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::AsReadOnly()
extern "C"  ReadOnlyCollection_1_t1506175452 * List_1_AsReadOnly_m2268376963_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_AsReadOnly_m2268376963(__this, method) ((  ReadOnlyCollection_1_t1506175452 * (*) (List_1_t1317283468 *, const MethodInfo*))List_1_AsReadOnly_m2268376963_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Clear()
extern "C"  void List_1_Clear_m3438102286_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_Clear_m3438102286(__this, method) ((  void (*) (List_1_t1317283468 *, const MethodInfo*))List_1_Clear_m3438102286_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::Contains(T)
extern "C"  bool List_1_Contains_m4284214016_gshared (List_1_t1317283468 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define List_1_Contains_m4284214016(__this, ___item0, method) ((  bool (*) (List_1_t1317283468 *, UIVertex_t4244065212 , const MethodInfo*))List_1_Contains_m4284214016_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CopyTo(T[],System.Int32)
extern "C"  void List_1_CopyTo_m2629541420_gshared (List_1_t1317283468 * __this, UIVertexU5BU5D_t1796391381* ___array0, int32_t ___arrayIndex1, const MethodInfo* method);
#define List_1_CopyTo_m2629541420(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t1317283468 *, UIVertexU5BU5D_t1796391381*, int32_t, const MethodInfo*))List_1_CopyTo_m2629541420_gshared)(__this, ___array0, ___arrayIndex1, method)
// T System.Collections.Generic.List`1<UnityEngine.UIVertex>::Find(System.Predicate`1<T>)
extern "C"  UIVertex_t4244065212  List_1_Find_m2585988058_gshared (List_1_t1317283468 * __this, Predicate_1_t3855122095 * ___match0, const MethodInfo* method);
#define List_1_Find_m2585988058(__this, ___match0, method) ((  UIVertex_t4244065212  (*) (List_1_t1317283468 *, Predicate_1_t3855122095 *, const MethodInfo*))List_1_Find_m2585988058_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CheckMatch(System.Predicate`1<T>)
extern "C"  void List_1_CheckMatch_m1146597943_gshared (Il2CppObject * __this /* static, unused */, Predicate_1_t3855122095 * ___match0, const MethodInfo* method);
#define List_1_CheckMatch_m1146597943(__this /* static, unused */, ___match0, method) ((  void (*) (Il2CppObject * /* static, unused */, Predicate_1_t3855122095 *, const MethodInfo*))List_1_CheckMatch_m1146597943_gshared)(__this /* static, unused */, ___match0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::GetIndex(System.Int32,System.Int32,System.Predicate`1<T>)
extern "C"  int32_t List_1_GetIndex_m168427284_gshared (List_1_t1317283468 * __this, int32_t ___startIndex0, int32_t ___count1, Predicate_1_t3855122095 * ___match2, const MethodInfo* method);
#define List_1_GetIndex_m168427284(__this, ___startIndex0, ___count1, ___match2, method) ((  int32_t (*) (List_1_t1317283468 *, int32_t, int32_t, Predicate_1_t3855122095 *, const MethodInfo*))List_1_GetIndex_m168427284_gshared)(__this, ___startIndex0, ___count1, ___match2, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::ForEach(System.Action`1<T>)
extern "C"  void List_1_ForEach_m1633043179_gshared (List_1_t1317283468 * __this, Action_1_t344914052 * ___action0, const MethodInfo* method);
#define List_1_ForEach_m1633043179(__this, ___action0, method) ((  void (*) (List_1_t1317283468 *, Action_1_t344914052 *, const MethodInfo*))List_1_ForEach_m1633043179_gshared)(__this, ___action0, method)
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::GetEnumerator()
extern "C"  Enumerator_t1336956238  List_1_GetEnumerator_m3978898493_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_GetEnumerator_m3978898493(__this, method) ((  Enumerator_t1336956238  (*) (List_1_t1317283468 *, const MethodInfo*))List_1_GetEnumerator_m3978898493_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::IndexOf(T)
extern "C"  int32_t List_1_IndexOf_m2739764472_gshared (List_1_t1317283468 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define List_1_IndexOf_m2739764472(__this, ___item0, method) ((  int32_t (*) (List_1_t1317283468 *, UIVertex_t4244065212 , const MethodInfo*))List_1_IndexOf_m2739764472_gshared)(__this, ___item0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Shift(System.Int32,System.Int32)
extern "C"  void List_1_Shift_m3596126339_gshared (List_1_t1317283468 * __this, int32_t ___start0, int32_t ___delta1, const MethodInfo* method);
#define List_1_Shift_m3596126339(__this, ___start0, ___delta1, method) ((  void (*) (List_1_t1317283468 *, int32_t, int32_t, const MethodInfo*))List_1_Shift_m3596126339_gshared)(__this, ___start0, ___delta1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CheckIndex(System.Int32)
extern "C"  void List_1_CheckIndex_m2375908604_gshared (List_1_t1317283468 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_CheckIndex_m2375908604(__this, ___index0, method) ((  void (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_CheckIndex_m2375908604_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Insert(System.Int32,T)
extern "C"  void List_1_Insert_m650334115_gshared (List_1_t1317283468 * __this, int32_t ___index0, UIVertex_t4244065212  ___item1, const MethodInfo* method);
#define List_1_Insert_m650334115(__this, ___index0, ___item1, method) ((  void (*) (List_1_t1317283468 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))List_1_Insert_m650334115_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CheckCollection(System.Collections.Generic.IEnumerable`1<T>)
extern "C"  void List_1_CheckCollection_m3418294744_gshared (List_1_t1317283468 * __this, Il2CppObject* ___collection0, const MethodInfo* method);
#define List_1_CheckCollection_m3418294744(__this, ___collection0, method) ((  void (*) (List_1_t1317283468 *, Il2CppObject*, const MethodInfo*))List_1_CheckCollection_m3418294744_gshared)(__this, ___collection0, method)
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::Remove(T)
extern "C"  bool List_1_Remove_m3297733371_gshared (List_1_t1317283468 * __this, UIVertex_t4244065212  ___item0, const MethodInfo* method);
#define List_1_Remove_m3297733371(__this, ___item0, method) ((  bool (*) (List_1_t1317283468 *, UIVertex_t4244065212 , const MethodInfo*))List_1_Remove_m3297733371_gshared)(__this, ___item0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::RemoveAll(System.Predicate`1<T>)
extern "C"  int32_t List_1_RemoveAll_m2666511035_gshared (List_1_t1317283468 * __this, Predicate_1_t3855122095 * ___match0, const MethodInfo* method);
#define List_1_RemoveAll_m2666511035(__this, ___match0, method) ((  int32_t (*) (List_1_t1317283468 *, Predicate_1_t3855122095 *, const MethodInfo*))List_1_RemoveAll_m2666511035_gshared)(__this, ___match0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::RemoveAt(System.Int32)
extern "C"  void List_1_RemoveAt_m2819154281_gshared (List_1_t1317283468 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_RemoveAt_m2819154281(__this, ___index0, method) ((  void (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_RemoveAt_m2819154281_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Reverse()
extern "C"  void List_1_Reverse_m2849133155_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_Reverse_m2849133155(__this, method) ((  void (*) (List_1_t1317283468 *, const MethodInfo*))List_1_Reverse_m2849133155_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort()
extern "C"  void List_1_Sort_m3758735391_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_Sort_m3758735391(__this, method) ((  void (*) (List_1_t1317283468 *, const MethodInfo*))List_1_Sort_m3758735391_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort(System.Comparison`1<T>)
extern "C"  void List_1_Sort_m465656626_gshared (List_1_t1317283468 * __this, Comparison_1_t2960426399 * ___comparison0, const MethodInfo* method);
#define List_1_Sort_m465656626(__this, ___comparison0, method) ((  void (*) (List_1_t1317283468 *, Comparison_1_t2960426399 *, const MethodInfo*))List_1_Sort_m465656626_gshared)(__this, ___comparison0, method)
// T[] System.Collections.Generic.List`1<UnityEngine.UIVertex>::ToArray()
extern "C"  UIVertexU5BU5D_t1796391381* List_1_ToArray_m1736220028_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_ToArray_m1736220028(__this, method) ((  UIVertexU5BU5D_t1796391381* (*) (List_1_t1317283468 *, const MethodInfo*))List_1_ToArray_m1736220028_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::TrimExcess()
extern "C"  void List_1_TrimExcess_m4056550520_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_TrimExcess_m4056550520(__this, method) ((  void (*) (List_1_t1317283468 *, const MethodInfo*))List_1_TrimExcess_m4056550520_gshared)(__this, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
extern "C"  int32_t List_1_get_Capacity_m792627810_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_get_Capacity_m792627810(__this, method) ((  int32_t (*) (List_1_t1317283468 *, const MethodInfo*))List_1_get_Capacity_m792627810_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
extern "C"  void List_1_set_Capacity_m3820333071_gshared (List_1_t1317283468 * __this, int32_t ___value0, const MethodInfo* method);
#define List_1_set_Capacity_m3820333071(__this, ___value0, method) ((  void (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_set_Capacity_m3820333071_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
extern "C"  int32_t List_1_get_Count_m4277682313_gshared (List_1_t1317283468 * __this, const MethodInfo* method);
#define List_1_get_Count_m4277682313(__this, method) ((  int32_t (*) (List_1_t1317283468 *, const MethodInfo*))List_1_get_Count_m4277682313_gshared)(__this, method)
// T System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32)
extern "C"  UIVertex_t4244065212  List_1_get_Item_m3329257068_gshared (List_1_t1317283468 * __this, int32_t ___index0, const MethodInfo* method);
#define List_1_get_Item_m3329257068(__this, ___index0, method) ((  UIVertex_t4244065212  (*) (List_1_t1317283468 *, int32_t, const MethodInfo*))List_1_get_Item_m3329257068_gshared)(__this, ___index0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,T)
extern "C"  void List_1_set_Item_m1239619023_gshared (List_1_t1317283468 * __this, int32_t ___index0, UIVertex_t4244065212  ___value1, const MethodInfo* method);
#define List_1_set_Item_m1239619023(__this, ___index0, ___value1, method) ((  void (*) (List_1_t1317283468 *, int32_t, UIVertex_t4244065212 , const MethodInfo*))List_1_set_Item_m1239619023_gshared)(__this, ___index0, ___value1, method)
