#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>


#include "mscorlib_System_ValueType1744280289.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AnimatorTransitionInfo
struct  AnimatorTransitionInfo_t2817229998 
{
public:
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
	int32_t ___m_FullPath_0;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
	int32_t ___m_UserName_1;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
	int32_t ___m_Name_2;
	// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
	float ___m_NormalizedTime_3;
	// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
	bool ___m_AnyState_4;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
	int32_t ___m_TransitionType_5;

public:
	inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_FullPath_0)); }
	inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
	inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
	inline void set_m_FullPath_0(int32_t value)
	{
		___m_FullPath_0 = value;
	}

	inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_UserName_1)); }
	inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
	inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
	inline void set_m_UserName_1(int32_t value)
	{
		___m_UserName_1 = value;
	}

	inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_Name_2)); }
	inline int32_t get_m_Name_2() const { return ___m_Name_2; }
	inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
	inline void set_m_Name_2(int32_t value)
	{
		___m_Name_2 = value;
	}

	inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_NormalizedTime_3)); }
	inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
	inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
	inline void set_m_NormalizedTime_3(float value)
	{
		___m_NormalizedTime_3 = value;
	}

	inline static int32_t get_offset_of_m_AnyState_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_AnyState_4)); }
	inline bool get_m_AnyState_4() const { return ___m_AnyState_4; }
	inline bool* get_address_of_m_AnyState_4() { return &___m_AnyState_4; }
	inline void set_m_AnyState_4(bool value)
	{
		___m_AnyState_4 = value;
	}

	inline static int32_t get_offset_of_m_TransitionType_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2817229998, ___m_TransitionType_5)); }
	inline int32_t get_m_TransitionType_5() const { return ___m_TransitionType_5; }
	inline int32_t* get_address_of_m_TransitionType_5() { return &___m_TransitionType_5; }
	inline void set_m_TransitionType_5(int32_t value)
	{
		___m_TransitionType_5 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for marshalling of: UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t2817229998_marshaled_pinvoke
{
	int32_t ___m_FullPath_0;
	int32_t ___m_UserName_1;
	int32_t ___m_Name_2;
	float ___m_NormalizedTime_3;
	int32_t ___m_AnyState_4;
	int32_t ___m_TransitionType_5;
};
// Native definition for marshalling of: UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t2817229998_marshaled_com
{
	int32_t ___m_FullPath_0;
	int32_t ___m_UserName_1;
	int32_t ___m_Name_2;
	float ___m_NormalizedTime_3;
	int32_t ___m_AnyState_4;
	int32_t ___m_TransitionType_5;
};
