#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.GUILayoutOption
struct GUILayoutOption_t331591504;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_GUILayoutOption_Type957706982.h"
#include "mscorlib_System_Object4170816371.h"

// System.Void UnityEngine.GUILayoutOption::.ctor(UnityEngine.GUILayoutOption/Type,System.Object)
extern "C"  void GUILayoutOption__ctor_m573459815 (GUILayoutOption_t331591504 * __this, int32_t ___type0, Il2CppObject * ___value1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
