#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// System.String
struct String_t;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_IntPtr4010401971.h"
#include "mscorlib_System_Object4170816371.h"
#include "mscorlib_System_String7231557.h"

// System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern "C"  void SetupCoroutine_InvokeMoveNext_m3556339879 (Il2CppObject * __this /* static, unused */, Il2CppObject * ___enumerator0, IntPtr_t ___returnValueAddress1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern "C"  Il2CppObject * SetupCoroutine_InvokeMember_m3691215301 (Il2CppObject * __this /* static, unused */, Il2CppObject * ___behaviour0, String_t* ___name1, Il2CppObject * ___variable2, const MethodInfo* method) IL2CPP_METHOD_ATTR;
