#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Object
struct Il2CppObject;
// System.String
struct String_t;
// UnityEngine.Bounds
struct Bounds_t2711641849;
struct Bounds_t2711641849_marshaled_pinvoke;
struct Bounds_t2711641849_marshaled_com;

#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_Bounds2711641849.h"
#include "UnityEngine_UnityEngine_Vector34282066566.h"
#include "mscorlib_System_Object4170816371.h"

// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  void Bounds__ctor_m4160293652 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___center0, Vector3_t4282066566  ___size1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Bounds::GetHashCode()
extern "C"  int32_t Bounds_GetHashCode_m3067388679 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
extern "C"  bool Bounds_Equals_m2517451939 (Bounds_t2711641849 * __this, Il2CppObject * ___other0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
extern "C"  Vector3_t4282066566  Bounds_get_center_m4084610404 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
extern "C"  void Bounds_set_center_m2605643707 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
extern "C"  Vector3_t4282066566  Bounds_get_size_m3666348432 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
extern "C"  void Bounds_set_size_m4109809039 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
extern "C"  Vector3_t4282066566  Bounds_get_extents_m2111648188 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
extern "C"  void Bounds_set_extents_m2603836823 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___value0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
extern "C"  Vector3_t4282066566  Bounds_get_min_m2329472069 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
extern "C"  Vector3_t4282066566  Bounds_get_max_m2329243351 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  void Bounds_SetMinMax_m2186020994 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___min0, Vector3_t4282066566  ___max1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
extern "C"  void Bounds_Encapsulate_m3624685234 (Bounds_t2711641849 * __this, Vector3_t4282066566  ___point0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.Bounds::ToString()
extern "C"  String_t* Bounds_ToString_m1795228795 (Bounds_t2711641849 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
extern "C"  bool Bounds_op_Equality_m2855966622 (Il2CppObject * __this /* static, unused */, Bounds_t2711641849  ___lhs0, Bounds_t2711641849  ___rhs1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
extern "C"  bool Bounds_op_Inequality_m4292292377 (Il2CppObject * __this /* static, unused */, Bounds_t2711641849  ___lhs0, Bounds_t2711641849  ___rhs1, const MethodInfo* method) IL2CPP_METHOD_ATTR;

// Methods for marshaling
struct Bounds_t2711641849;
struct Bounds_t2711641849_marshaled_pinvoke;

extern "C" void Bounds_t2711641849_marshal_pinvoke(const Bounds_t2711641849& unmarshaled, Bounds_t2711641849_marshaled_pinvoke& marshaled);
extern "C" void Bounds_t2711641849_marshal_pinvoke_back(const Bounds_t2711641849_marshaled_pinvoke& marshaled, Bounds_t2711641849& unmarshaled);
extern "C" void Bounds_t2711641849_marshal_pinvoke_cleanup(Bounds_t2711641849_marshaled_pinvoke& marshaled);

// Methods for marshaling
struct Bounds_t2711641849;
struct Bounds_t2711641849_marshaled_com;

extern "C" void Bounds_t2711641849_marshal_com(const Bounds_t2711641849& unmarshaled, Bounds_t2711641849_marshaled_com& marshaled);
extern "C" void Bounds_t2711641849_marshal_com_back(const Bounds_t2711641849_marshaled_com& marshaled, Bounds_t2711641849& unmarshaled);
extern "C" void Bounds_t2711641849_marshal_com_cleanup(Bounds_t2711641849_marshaled_com& marshaled);
