#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
struct List_1_t835879620;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumerat855552390.h"
#include "UnityEngine_UI_UnityEngine_EventSystems_RaycastRes3762661364.h"

// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Collections.Generic.List`1<T>)
extern "C"  void Enumerator__ctor_m538558412_gshared (Enumerator_t855552390 * __this, List_1_t835879620 * ___l0, const MethodInfo* method);
#define Enumerator__ctor_m538558412(__this, ___l0, method) ((  void (*) (Enumerator_t855552390 *, List_1_t835879620 *, const MethodInfo*))Enumerator__ctor_m538558412_gshared)(__this, ___l0, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::System.Collections.IEnumerator.Reset()
extern "C"  void Enumerator_System_Collections_IEnumerator_Reset_m4023887110_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_Reset_m4023887110(__this, method) ((  void (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_Reset_m4023887110_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::System.Collections.IEnumerator.get_Current()
extern "C"  Il2CppObject * Enumerator_System_Collections_IEnumerator_get_Current_m907574716_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_get_Current_m907574716(__this, method) ((  Il2CppObject * (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_get_Current_m907574716_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::Dispose()
extern "C"  void Enumerator_Dispose_m234487985_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_Dispose_m234487985(__this, method) ((  void (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_Dispose_m234487985_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::VerifyState()
extern "C"  void Enumerator_VerifyState_m4092329834_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_VerifyState_m4092329834(__this, method) ((  void (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_VerifyState_m4092329834_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::MoveNext()
extern "C"  bool Enumerator_MoveNext_m2684876342_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_MoveNext_m2684876342(__this, method) ((  bool (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_MoveNext_m2684876342_gshared)(__this, method)
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::get_Current()
extern "C"  RaycastResult_t3762661364  Enumerator_get_Current_m3588674627_gshared (Enumerator_t855552390 * __this, const MethodInfo* method);
#define Enumerator_get_Current_m3588674627(__this, method) ((  RaycastResult_t3762661364  (*) (Enumerator_t855552390 *, const MethodInfo*))Enumerator_get_Current_m3588674627_gshared)(__this, method)
