#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t1967039240;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera1986712010.h"
#include "UnityEngine_UnityEngine_Color32598853688.h"

// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::.ctor(System.Collections.Generic.List`1<T>)
extern "C"  void Enumerator__ctor_m336902162_gshared (Enumerator_t1986712010 * __this, List_1_t1967039240 * ___l0, const MethodInfo* method);
#define Enumerator__ctor_m336902162(__this, ___l0, method) ((  void (*) (Enumerator_t1986712010 *, List_1_t1967039240 *, const MethodInfo*))Enumerator__ctor_m336902162_gshared)(__this, ___l0, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::System.Collections.IEnumerator.Reset()
extern "C"  void Enumerator_System_Collections_IEnumerator_Reset_m2580027648_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_Reset_m2580027648(__this, method) ((  void (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_Reset_m2580027648_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::System.Collections.IEnumerator.get_Current()
extern "C"  Il2CppObject * Enumerator_System_Collections_IEnumerator_get_Current_m1963314668_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_get_Current_m1963314668(__this, method) ((  Il2CppObject * (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_get_Current_m1963314668_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::Dispose()
extern "C"  void Enumerator_Dispose_m2747984503_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_Dispose_m2747984503(__this, method) ((  void (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_Dispose_m2747984503_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::VerifyState()
extern "C"  void Enumerator_VerifyState_m431664_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_VerifyState_m431664(__this, method) ((  void (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_VerifyState_m431664_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNext()
extern "C"  bool Enumerator_MoveNext_m2384339564_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_MoveNext_m2384339564(__this, method) ((  bool (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_MoveNext_m2384339564_gshared)(__this, method)
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::get_Current()
extern "C"  Color32_t598853688  Enumerator_get_Current_m2092495591_gshared (Enumerator_t1986712010 * __this, const MethodInfo* method);
#define Enumerator_get_Current_m2092495591(__this, method) ((  Color32_t598853688  (*) (Enumerator_t1986712010 *, const MethodInfo*))Enumerator_get_Current_m2092495591_gshared)(__this, method)
