#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// UnityEngine.AddComponentMenu
struct AddComponentMenu_t813859935;
// System.String
struct String_t;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_String7231557.h"

// System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
extern "C"  void AddComponentMenu__ctor_m1521317712 (AddComponentMenu_t813859935 * __this, String_t* ___menuName0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
extern "C"  void AddComponentMenu__ctor_m3281913735 (AddComponentMenu_t813859935 * __this, String_t* ___menuName0, int32_t ___order1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
