#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"

// System.Int32 UnityEngine.Screen::get_width()
extern "C"  int32_t Screen_get_width_m3080333084 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Screen::get_height()
extern "C"  int32_t Screen_get_height_m1504859443 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Screen::get_dpi()
extern "C"  float Screen_get_dpi_m3780069159 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
