#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>
struct Collection_1_t3467524725;
// System.Array
struct Il2CppArray;
// System.Collections.IEnumerator
struct IEnumerator_t3464575207;
// System.Object
struct Il2CppObject;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t701588350;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Vector4>
struct IEnumerator_1_t1898964320;
// System.Collections.Generic.IList`1<UnityEngine.Vector4>
struct IList_1_t2681746474;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Array1146569071.h"
#include "mscorlib_System_Object4170816371.h"
#include "UnityEngine_UnityEngine_Vector44282066567.h"

// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::.ctor()
extern "C"  void Collection_1__ctor_m2724082301_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1__ctor_m2724082301(__this, method) ((  void (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1__ctor_m2724082301_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3129892574_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3129892574(__this, method) ((  bool (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m3129892574_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
extern "C"  void Collection_1_System_Collections_ICollection_CopyTo_m83326311_gshared (Collection_1_t3467524725 * __this, Il2CppArray * ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_CopyTo_m83326311(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524725 *, Il2CppArray *, int32_t, const MethodInfo*))Collection_1_System_Collections_ICollection_CopyTo_m83326311_gshared)(__this, ___array0, ___index1, method)
// System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator()
extern "C"  Il2CppObject * Collection_1_System_Collections_IEnumerable_GetEnumerator_m3527227938_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IEnumerable_GetEnumerator_m3527227938(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_IEnumerable_GetEnumerator_m3527227938_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_Add_m3437526543_gshared (Collection_1_t3467524725 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Add_m3437526543(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524725 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Add_m3437526543_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object)
extern "C"  bool Collection_1_System_Collections_IList_Contains_m4162383645_gshared (Collection_1_t3467524725 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Contains_m4162383645(__this, ___value0, method) ((  bool (*) (Collection_1_t3467524725 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Contains_m4162383645_gshared)(__this, ___value0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object)
extern "C"  int32_t Collection_1_System_Collections_IList_IndexOf_m1518933223_gshared (Collection_1_t3467524725 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_IndexOf_m1518933223(__this, ___value0, method) ((  int32_t (*) (Collection_1_t3467524725 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_IndexOf_m1518933223_gshared)(__this, ___value0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_Insert_m2779220626_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Insert_m2779220626(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Insert_m2779220626_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object)
extern "C"  void Collection_1_System_Collections_IList_Remove_m61102422_gshared (Collection_1_t3467524725 * __this, Il2CppObject * ___value0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_Remove_m61102422(__this, ___value0, method) ((  void (*) (Collection_1_t3467524725 *, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_Remove_m61102422_gshared)(__this, ___value0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized()
extern "C"  bool Collection_1_System_Collections_ICollection_get_IsSynchronized_m1565341471_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_IsSynchronized_m1565341471(__this, method) ((  bool (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_IsSynchronized_m1565341471_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot()
extern "C"  Il2CppObject * Collection_1_System_Collections_ICollection_get_SyncRoot_m337589835_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_ICollection_get_SyncRoot_m337589835(__this, method) ((  Il2CppObject * (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_ICollection_get_SyncRoot_m337589835_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize()
extern "C"  bool Collection_1_System_Collections_IList_get_IsFixedSize_m2060810316_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsFixedSize_m2060810316(__this, method) ((  bool (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsFixedSize_m2060810316_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly()
extern "C"  bool Collection_1_System_Collections_IList_get_IsReadOnly_m104844589_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_IsReadOnly_m104844589(__this, method) ((  bool (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_System_Collections_IList_get_IsReadOnly_m104844589_gshared)(__this, method)
// System.Object System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32)
extern "C"  Il2CppObject * Collection_1_System_Collections_IList_get_Item_m3366895890_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_System_Collections_IList_get_Item_m3366895890(__this, ___index0, method) ((  Il2CppObject * (*) (Collection_1_t3467524725 *, int32_t, const MethodInfo*))Collection_1_System_Collections_IList_get_Item_m3366895890_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object)
extern "C"  void Collection_1_System_Collections_IList_set_Item_m4270283241_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Il2CppObject * ___value1, const MethodInfo* method);
#define Collection_1_System_Collections_IList_set_Item_m4270283241(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Il2CppObject *, const MethodInfo*))Collection_1_System_Collections_IList_set_Item_m4270283241_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::Add(T)
extern "C"  void Collection_1_Add_m3541699170_gshared (Collection_1_t3467524725 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define Collection_1_Add_m3541699170(__this, ___item0, method) ((  void (*) (Collection_1_t3467524725 *, Vector4_t4282066567 , const MethodInfo*))Collection_1_Add_m3541699170_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::Clear()
extern "C"  void Collection_1_Clear_m130215592_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_Clear_m130215592(__this, method) ((  void (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_Clear_m130215592_gshared)(__this, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::ClearItems()
extern "C"  void Collection_1_ClearItems_m419142490_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_ClearItems_m419142490(__this, method) ((  void (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_ClearItems_m419142490_gshared)(__this, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::Contains(T)
extern "C"  bool Collection_1_Contains_m572578774_gshared (Collection_1_t3467524725 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define Collection_1_Contains_m572578774(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524725 *, Vector4_t4282066567 , const MethodInfo*))Collection_1_Contains_m572578774_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32)
extern "C"  void Collection_1_CopyTo_m818601426_gshared (Collection_1_t3467524725 * __this, Vector4U5BU5D_t701588350* ___array0, int32_t ___index1, const MethodInfo* method);
#define Collection_1_CopyTo_m818601426(__this, ___array0, ___index1, method) ((  void (*) (Collection_1_t3467524725 *, Vector4U5BU5D_t701588350*, int32_t, const MethodInfo*))Collection_1_CopyTo_m818601426_gshared)(__this, ___array0, ___index1, method)
// System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::GetEnumerator()
extern "C"  Il2CppObject* Collection_1_GetEnumerator_m3571241785_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_GetEnumerator_m3571241785(__this, method) ((  Il2CppObject* (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_GetEnumerator_m3571241785_gshared)(__this, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::IndexOf(T)
extern "C"  int32_t Collection_1_IndexOf_m1096510166_gshared (Collection_1_t3467524725 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define Collection_1_IndexOf_m1096510166(__this, ___item0, method) ((  int32_t (*) (Collection_1_t3467524725 *, Vector4_t4282066567 , const MethodInfo*))Collection_1_IndexOf_m1096510166_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::Insert(System.Int32,T)
extern "C"  void Collection_1_Insert_m550125769_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Vector4_t4282066567  ___item1, const MethodInfo* method);
#define Collection_1_Insert_m550125769(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Vector4_t4282066567 , const MethodInfo*))Collection_1_Insert_m550125769_gshared)(__this, ___index0, ___item1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::InsertItem(System.Int32,T)
extern "C"  void Collection_1_InsertItem_m2658263676_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Vector4_t4282066567  ___item1, const MethodInfo* method);
#define Collection_1_InsertItem_m2658263676(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Vector4_t4282066567 , const MethodInfo*))Collection_1_InsertItem_m2658263676_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::Remove(T)
extern "C"  bool Collection_1_Remove_m2154207569_gshared (Collection_1_t3467524725 * __this, Vector4_t4282066567  ___item0, const MethodInfo* method);
#define Collection_1_Remove_m2154207569(__this, ___item0, method) ((  bool (*) (Collection_1_t3467524725 *, Vector4_t4282066567 , const MethodInfo*))Collection_1_Remove_m2154207569_gshared)(__this, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::RemoveAt(System.Int32)
extern "C"  void Collection_1_RemoveAt_m2718945935_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveAt_m2718945935(__this, ___index0, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, const MethodInfo*))Collection_1_RemoveAt_m2718945935_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::RemoveItem(System.Int32)
extern "C"  void Collection_1_RemoveItem_m171585263_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_RemoveItem_m171585263(__this, ___index0, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, const MethodInfo*))Collection_1_RemoveItem_m171585263_gshared)(__this, ___index0, method)
// System.Int32 System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::get_Count()
extern "C"  int32_t Collection_1_get_Count_m3744351589_gshared (Collection_1_t3467524725 * __this, const MethodInfo* method);
#define Collection_1_get_Count_m3744351589(__this, method) ((  int32_t (*) (Collection_1_t3467524725 *, const MethodInfo*))Collection_1_get_Count_m3744351589_gshared)(__this, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::get_Item(System.Int32)
extern "C"  Vector4_t4282066567  Collection_1_get_Item_m1002094099_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, const MethodInfo* method);
#define Collection_1_get_Item_m1002094099(__this, ___index0, method) ((  Vector4_t4282066567  (*) (Collection_1_t3467524725 *, int32_t, const MethodInfo*))Collection_1_get_Item_m1002094099_gshared)(__this, ___index0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
extern "C"  void Collection_1_set_Item_m2199483232_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Vector4_t4282066567  ___value1, const MethodInfo* method);
#define Collection_1_set_Item_m2199483232(__this, ___index0, ___value1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Vector4_t4282066567 , const MethodInfo*))Collection_1_set_Item_m2199483232_gshared)(__this, ___index0, ___value1, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::SetItem(System.Int32,T)
extern "C"  void Collection_1_SetItem_m1190619417_gshared (Collection_1_t3467524725 * __this, int32_t ___index0, Vector4_t4282066567  ___item1, const MethodInfo* method);
#define Collection_1_SetItem_m1190619417(__this, ___index0, ___item1, method) ((  void (*) (Collection_1_t3467524725 *, int32_t, Vector4_t4282066567 , const MethodInfo*))Collection_1_SetItem_m1190619417_gshared)(__this, ___index0, ___item1, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::IsValidItem(System.Object)
extern "C"  bool Collection_1_IsValidItem_m1709027222_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_IsValidItem_m1709027222(__this /* static, unused */, ___item0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_IsValidItem_m1709027222_gshared)(__this /* static, unused */, ___item0, method)
// T System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::ConvertItem(System.Object)
extern "C"  Vector4_t4282066567  Collection_1_ConvertItem_m2557553522_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject * ___item0, const MethodInfo* method);
#define Collection_1_ConvertItem_m2557553522(__this /* static, unused */, ___item0, method) ((  Vector4_t4282066567  (*) (Il2CppObject * /* static, unused */, Il2CppObject *, const MethodInfo*))Collection_1_ConvertItem_m2557553522_gshared)(__this /* static, unused */, ___item0, method)
// System.Void System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::CheckWritable(System.Collections.Generic.IList`1<T>)
extern "C"  void Collection_1_CheckWritable_m4113750162_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_CheckWritable_m4113750162(__this /* static, unused */, ___list0, method) ((  void (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_CheckWritable_m4113750162_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::IsSynchronized(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsSynchronized_m1571685742_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsSynchronized_m1571685742(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsSynchronized_m1571685742_gshared)(__this /* static, unused */, ___list0, method)
// System.Boolean System.Collections.ObjectModel.Collection`1<UnityEngine.Vector4>::IsFixedSize(System.Collections.Generic.IList`1<T>)
extern "C"  bool Collection_1_IsFixedSize_m1547036657_gshared (Il2CppObject * __this /* static, unused */, Il2CppObject* ___list0, const MethodInfo* method);
#define Collection_1_IsFixedSize_m1547036657(__this /* static, unused */, ___list0, method) ((  bool (*) (Il2CppObject * /* static, unused */, Il2CppObject*, const MethodInfo*))Collection_1_IsFixedSize_m1547036657_gshared)(__this /* static, unused */, ___list0, method)
