#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>


#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_SendMouseEvents_HitInfo3209134097.h"

// System.Void UnityEngine.SendMouseEvents::.cctor()
extern "C"  void SendMouseEvents__cctor_m2731695210 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
extern "C"  void SendMouseEvents_SetMouseMoved_m2590456785 (Il2CppObject * __this /* static, unused */, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
extern "C"  void SendMouseEvents_DoSendMouseEvents_m4104134333 (Il2CppObject * __this /* static, unused */, int32_t ___skipRTCameras0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
extern "C"  void SendMouseEvents_SendEvents_m3877180750 (Il2CppObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3209134097  ___hit1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
