#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>

// UnityEngine.Vector3[]
struct Vector3U5BU5D_t215400611;

#include "mscorlib_System_Object4170816371.h"

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransformUtility
struct  RectTransformUtility_t3025555048  : public Il2CppObject
{
public:

public:
};

struct RectTransformUtility_t3025555048_StaticFields
{
public:
	// UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners
	Vector3U5BU5D_t215400611* ___s_Corners_0;

public:
	inline static int32_t get_offset_of_s_Corners_0() { return static_cast<int32_t>(offsetof(RectTransformUtility_t3025555048_StaticFields, ___s_Corners_0)); }
	inline Vector3U5BU5D_t215400611* get_s_Corners_0() const { return ___s_Corners_0; }
	inline Vector3U5BU5D_t215400611** get_address_of_s_Corners_0() { return &___s_Corners_0; }
	inline void set_s_Corners_0(Vector3U5BU5D_t215400611* value)
	{
		___s_Corners_0 = value;
		Il2CppCodeGenWriteBarrier(&___s_Corners_0, value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
