#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// MoveRectTransform
struct MoveRectTransform_t66175351;

#include "codegen/il2cpp-codegen.h"
#include "UnityEngine_UnityEngine_Vector24282066565.h"

// System.Void MoveRectTransform::.ctor()
extern "C"  void MoveRectTransform__ctor_m1601085908 (MoveRectTransform_t66175351 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void MoveRectTransform::Start()
extern "C"  void MoveRectTransform_Start_m548223700 (MoveRectTransform_t66175351 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void MoveRectTransform::Update()
extern "C"  void MoveRectTransform_Update_m4115884985 (MoveRectTransform_t66175351 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
// System.Void MoveRectTransform::MoveTo(UnityEngine.Vector2)
extern "C"  void MoveRectTransform_MoveTo_m2948709854 (MoveRectTransform_t66175351 * __this, Vector2_t4282066565  ___newPosition0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
