project(GGJ)

set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -lsfml-audio -lsfml-graphics -lsfml-window -lsfml-system -Wall -Wextra -Werror")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
set(SOURCE_FILES Character.cpp Character.hh Game.cpp Game.hh Player.cpp Player.hh Ennemy.cpp Ennemy.hh Wave.cpp Wave.hh maze.cpp AStar.cpp AStar.hpp Tir.cpp Tir.h)

add_executable(GGJ ${SOURCE_FILES} main.cpp)