using System;
using System.Collections;
using System.Collections.Generic;

[Serializable]
public class LevelData {
    public string levelName;
    public int levelChapter;
    public int levelNumber;
    public List<LevelElement> elements;

    public LevelData()
    {
        levelName = "";
        levelChapter = -1;
        levelNumber = -1;
        elements = new List<LevelElement>();
    }
}
