Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
    Vendor:   Intel
    VRAM:     1127 MB
    Driver:   10.18.15.4248
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\aleksas\Desktop\GroovyDudeVersion3_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.431541 ms
NullReferenceException: Object reference not set to an instance of an object
  at UnityStandardAssets._2D.PlatformerCharacter2D.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityStandardAssets._2D.EnemyController.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ieina
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.972292 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 625.
Total: 0.436073 ms (FindLiveObjects: 0.058110 ms CreateObjectMapping: 0.039554 ms MarkObjects: 0.213397 ms  DeleteObjects: 0.124034 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.593802 ms

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 9881.
Total: 3.978377 ms (FindLiveObjects: 0.564014 ms CreateObjectMapping: 0.250021 ms MarkObjects: 1.385863 ms  DeleteObjects: 1.777988 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.369154 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9881.
Total: 6.394604 ms (FindLiveObjects: 1.021085 ms CreateObjectMapping: 0.605521 ms MarkObjects: 4.739186 ms  DeleteObjects: 0.027834 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2e10 -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2339.458984 ms
NullReferenceException: Object reference not set to an instance of an object
  at UnityStandardAssets._2D.PlatformerCharacter2D.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityStandardAssets._2D.EnemyController.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)


Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 453.
Total: 1.712552 ms (FindLiveObjects: 0.060063 ms CreateObjectMapping: 0.060552 ms MarkObjects: 0.304714 ms  DeleteObjects: 1.286734 ms)

ieina
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

