Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.110 seconds
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\u0845368\Downloads\Lyre\release\Lyre_Build_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.471597 ms
At the Main Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

State: PressStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2b5c -> priority: 1 
  Thread -> id: 21a4 -> priority: 1 
State: MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.454354 ms
Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

InGame
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

State: InGame
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 10505.
Total: 1.096315 ms (FindLiveObjects: 0.364015 ms CreateObjectMapping: 0.050091 ms MarkObjects: 0.473874 ms  DeleteObjects: 0.208049 ms)

