using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class ScoreObj : MonoBehaviour {

	public RideWave band;
	Text scoreTxt;

	// Use this for initialization
	void Start () {
		scoreTxt = GetComponent<Text>();
	}
	
	// Update is called once per frame
	void Update () {
		scoreTxt.text = "SCORE: " + band.score;
	}
}
