using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RH_BeatDetector : MonoBehaviour {

    const int SAMPLE_SIZE = 1024;
    int samples = 44100;
    
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
