using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RH_Enemy : MonoBehaviour {

    public int scoreValue;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    public int GetScoreValue()
    {
        return scoreValue;
    }

}
