#define PROTOTYPE
using UnityEngine;
using UnityEditor;
using System.Collections;
using ProBuilder2.MeshOperations;
using ProBuilder2.Common;
using ProBuilder2.EditorCommon;

namespace ProBuilder2.Actions
{
	/**
	 * Menu interface for flip edges actions.
	 *
	 * Deprecated as of 2.6.0.
	 * This file remains only for backwards compatibility; you may
	 * safely delete it.
	 */
	public class pb_FlipEdge : Editor {}
}
