using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public static class AppHelper
{


#if UNITY_WEBPLAYER
     public static string webplayerQuitURL = "http://google.com";
#endif
    public static void Quit()
    {
#if UNITY_EDITOR
        UnityEditor.EditorApplication.isPlaying = false;
#elif UNITY_WEBPLAYER
         Application.OpenURL(webplayerQuitURL);
#else
         Application.Quit();
#endif
    }
}
