using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Restart : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {

		if(Input.GetKeyDown(KeyCode.R))
			{
				SceneManager.LoadScene(0);
			}	


		if(Input.GetKeyDown(KeyCode.Escape))
		{
			Application.Quit ();
		}	
	}
}
