Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween43.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween46.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween50.dll (this message is harmless)
Loading F:\Global Game Jam 2017\Birdwave_Data\Managed\DOTween50.dll into Unity Child Domain
- Completed reload, in  0.022 seconds
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Global Game Jam 2017\Birdwave_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.743983 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.308102 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 447)


Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 747.
Total: 0.280015 ms (FindLiveObjects: 0.032958 ms CreateObjectMapping: 0.018906 ms MarkObjects: 0.214099 ms  DeleteObjects: 0.013540 ms)

NullReferenceException: Object reference not set to an instance of an object
  at DisplayHighScore.ShowScenesHighScore () [0x00000] in <filename unknown>:0 
  at ScoreKeep.ShowGameOver () [0x00000] in <filename unknown>:0 
  at ScoreKeep.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.409293 ms

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.617244 ms (FindLiveObjects: 0.037556 ms CreateObjectMapping: 0.020183 ms MarkObjects: 0.208478 ms  DeleteObjects: 1.350769 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2c6c -> priority: 1 
  Thread -> id: ef8 -> priority: 1 
