Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 540M   (ID=0xdf4)
    Vendor:   NVIDIA
    VRAM:     1998 MB
    Driver:   9.18.13.4411
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\jploog\Documents\GameJam\LightWaves_backup\FinalBuild\LightWaves_win_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.354842 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.089801 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 376.
Total: 0.321231 ms (FindLiveObjects: 0.052854 ms CreateObjectMapping: 0.055420 ms MarkObjects: 0.194996 ms  DeleteObjects: 0.016420 ms)

Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FadeOutHelpText
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.331822, 0.8921165), direction = (0.9659258, 0.2588192), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.307846, 0.95), direction = (0.8660253, 0.5000001), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (5.895356, 2.4439), outVector: (-0.5823213, -0.8129584)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (5.88371, 2.427641), direction = (-0.5823213, -0.8129584), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.269706, 0.9997057), direction = (0.7071067, 0.7071069), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.22, 1.037846), direction = (0.4999999, 0.8660254), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.162117, 1.061822), direction = (0.2588189, 0.9659259), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.1, 1.07), direction = (-1.632967E-07, 1), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (3.037883, 1.061822), direction = (-0.2588192, 0.9659258), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (2.245828, 4.017809), outVector: (0.8480567, 0.5299057)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.262789, 4.028407), direction = (0.8480567, 0.5299057), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.98, 1.037846), direction = (-0.5000002, 0.8660253), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (1.581991, 3.459267), outVector: (-0.8129584, 0.5823218)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (1.565732, 3.470913), direction = (-0.8129584, 0.5823218), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.930294, 0.9997056), direction = (-0.707107, 0.7071066), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

setShowHelp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.892154, 0.9499999), direction = (-0.8660254, 0.4999999), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.8921165), direction = (-0.965926, 0.2588187), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.86, 0.8299999), direction = (-1, -3.576279E-07), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-6.575625, 0.8299965), outVector: (1, -3.576279E-07)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-6.555625, 0.8299965), direction = (1, -3.576279E-07), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.7678834), direction = (-0.9659259, -0.2588193), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-3.867893, -1.037043), outVector: (0.5535817, -0.8327951)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-3.856822, -1.053699), direction = (0.5535817, -0.8327951), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.7678834), direction = (-0.9659259, -0.2588193), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-4.149446, -1.112485), outVector: (0.9980125, 0.06301796)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-4.129486, -1.111225), direction = (0.9980125, 0.06301796), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.7678834), direction = (-0.9659259, -0.2588193), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-4.401144, -1.179928), outVector: (0.4444305, 0.8958131)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-4.392255, -1.162011), direction = (0.4444305, 0.8958131), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.7678834), direction = (-0.9659259, -0.2588193), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-4.831655, -1.295283), outVector: (-0.553582, 0.8327948)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-4.842726, -1.278627), direction = (-0.553582, 0.8327948), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hit point: (-8.103039, 3.626105), outVector: (0.9728328, 0.2315101)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiated new line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set new line values
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (-8.083582, 3.630735), direction = (0.9728328, 0.2315101), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RenderLine: startPoint = (2.868178, 0.7678834), direction = (-0.9659259, -0.2588193), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hit the Goal
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

current goal count: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Button clicked
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.773829 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 418.
Total: 0.634252 ms (FindLiveObjects: 0.051828 ms CreateObjectMapping: 0.051828 ms MarkObjects: 0.515202 ms  DeleteObjects: 0.014368 ms)

RenderLine: startPoint = (-0.24, -2.980232E-08), direction = (-1, -1.192093E-07), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.854906 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 405.
Total: 0.681462 ms (FindLiveObjects: 0.053880 ms CreateObjectMapping: 0.057472 ms MarkObjects: 0.558306 ms  DeleteObjects: 0.011289 ms)

RenderLine: startPoint = (-7.11, -2.27), direction = (-1, -1.192093E-07), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.835920 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 438.
Total: 0.452084 ms (FindLiveObjects: 0.037973 ms CreateObjectMapping: 0.035407 ms MarkObjects: 0.370493 ms  DeleteObjects: 0.007697 ms)

RenderLine: startPoint = (0, 0.24), direction = (0, 1), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.799486 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 427.
Total: 0.690699 ms (FindLiveObjects: 0.053880 ms CreateObjectMapping: 0.057472 ms MarkObjects: 0.567030 ms  DeleteObjects: 0.011802 ms)

RenderLine: startPoint = (0, 0.24), direction = (0, 1), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.800000 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 470.
Total: 0.643489 ms (FindLiveObjects: 0.066709 ms CreateObjectMapping: 0.052854 ms MarkObjects: 0.512636 ms  DeleteObjects: 0.010262 ms)

RenderLine: startPoint = (-8.39, 4.07), direction = (0, 1), color = RGBA(1.000, 1.000, 1.000, 1.000), width = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 125c -> priority: 1 
  Thread -> id: 1868 -> priority: 1 
