using UnityEngine;
using System.Collections;

public class MidwayGate : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	void OnTriggerEnter2D(Collider2D collider){
		if (collider.tag == "Player") {
			GameObject.Find ("Spawn").transform.position = transform.position;
		}
	}
}
