using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class ClickToContinue : MonoBehaviour {

   

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        if (Input.GetMouseButtonDown(0))
            this.gameObject.SetActive(false);

	}
}
