Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
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    Driver:   21.21.13.7563
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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Platform assembly: C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
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Loading C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.037 seconds
Platform assembly: C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\bmueller.SOUTHPARK\Documents\GGJ2017\Ben's Awesome Project\Build\DatSweetHoney_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

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Upgrading Enemy
 
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3
 
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Upgrading Enemy
 
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3
 
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Setting up 2 worker threads for Enlighten.
  Thread -> id: 17f0 -> priority: 1 
  Thread -> id: 3960 -> priority: 1 
