#if !PROTOTYPE
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using ProBuilder2.Common;
using ProBuilder2.EditorCommon;
using ProBuilder2.MeshOperations;
using System.Linq;

namespace ProBuilder2.Actions
{
	/**
	 * Menu interface for pb_ProBuilderize functions.
	 *
	 * Deprecated as of 2.6.1.
	 * This file remains only for backwards compatibility; you may
	 * safely delete it.  
	 *	
	 * See also: ProBuilder2.Actions.ProBuilderize.
	 */
	public class pb_ProBuilderize : Editor
	{
	}
}
#endif
