// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
// BUG FIX: http://hutonggames.com/playmakerforum/index.php?topic=476.0;topicseen

namespace HutongGames.PlayMaker.Actions
{
	[ActionCategory(ActionCategory.Vector3)]
	[Tooltip("Normalizes a Vector3 Variable.")]
	public class Vector3Normalize : FsmStateAction
	{
		[RequiredField]
		[UIHint(UIHint.Variable)]
		public FsmVector3 vector3Variable;
		public bool everyFrame;

		public override void Reset()
		{
			vector3Variable = null;
			everyFrame = false;
		}

		public override void OnEnter()
		{
			vector3Variable.Value = vector3Variable.Value.normalized;
			
			if (!everyFrame)
			{
				Finish();
			}		
		}

		public override void OnUpdate()
		{
			vector3Variable.Value = vector3Variable.Value.normalized;
		}
	}
}

