using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CreatePerson : MonoBehaviour {

	public GameObject[] leftArm;
	public GameObject[] rightArm;
	public GameObject[] leftLeg;
	public GameObject[] rightLeg;
	public GameObject[] head;
	public GameObject[] torso;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
