using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GUIController : MonoBehaviour {

	public static int score = 0;
	public static int health = 3;
	public static int recharge = 3;
	public static int colorIndex = 0; // R:0, G:1, B:2

	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
		
	}
		
}
