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Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
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Loading D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Projects\GGJ17_Build\Win64\HowToHotDog_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
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desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

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Aktuelles Level = 0
 
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 351 unused Assets to reduce memory usage. Loaded Objects now: 561.
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