using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Assets.Scripts.Constants
{
    internal class Levels
    {
        internal const string LevelOne = "Anxiety and Courage";
		internal const string LevelTwo = "Entrapment and Enchantment";
		internal const string LevelThree = "Death and Lust";
		internal const string LevelFour = "Longing and Loving";
		internal const string LevelFive = "Destiny and Resentment";
		internal const string LevelSix = "The Nymph and The Woman";
    }
}
