Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8)
    Vendor:   NVIDIA
    VRAM:     3037 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.020 seconds
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\DalinCriid\Desktop\BikiniCrisis\BikiniCrisis_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.883465 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: de0 -> priority: 1 
  Thread -> id: 1c28 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.986173 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 934.
Total: 1.522577 ms (FindLiveObjects: 0.046976 ms CreateObjectMapping: 0.026448 ms MarkObjects: 0.298830 ms  DeleteObjects: 1.149926 ms)

New High Score! 790
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.466997 ms

Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 373.
Total: 3.877301 ms (FindLiveObjects: 0.018553 ms CreateObjectMapping: 0.015790 ms MarkObjects: 0.180798 ms  DeleteObjects: 3.662159 ms)

