Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8)
    Vendor:   NVIDIA
    VRAM:     3040 MB
    Driver:   21.21.13.7254
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.151 seconds
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\philu\Downloads\WAVES\WAVES\release\Windows\WAVES_64_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'ScriptContainer') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'ScriptContainer') is missing!
 
(Filename:  Line: 1754)

UnloadTime: 1.757627 ms
Default clip could not be found in attached animations list.
 
(Filename:  Line: 403)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.720782 ms
Default clip could not be found in attached animations list.
 
(Filename:  Line: 403)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 0.358715 ms (FindLiveObjects: 0.037135 ms CreateObjectMapping: 0.040296 ms MarkObjects: 0.255999 ms  DeleteObjects: 0.024493 ms)

Animals Started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Pos x: 20 y: -0.2237092
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Boom!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.898764 ms

Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 347.
Total: 0.808690 ms (FindLiveObjects: 0.082172 ms CreateObjectMapping: 0.052543 ms MarkObjects: 0.321579 ms  DeleteObjects: 0.351209 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.540838 ms
Default clip could not be found in attached animations list.
 
(Filename:  Line: 403)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 0.415604 ms (FindLiveObjects: 0.045432 ms CreateObjectMapping: 0.032790 ms MarkObjects: 0.302221 ms  DeleteObjects: 0.034370 ms)

Animals Started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Pos x: 20 y: -0.6139045
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Boom!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.923653 ms

Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 347.
Total: 0.669628 ms (FindLiveObjects: 0.053333 ms CreateObjectMapping: 0.034370 ms MarkObjects: 0.288789 ms  DeleteObjects: 0.291950 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1f78 -> priority: 1 
  Thread -> id: 3884 -> priority: 1 
