Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading F:\Work\safejam\Build6\beath_heat_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.175 seconds
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Work\safejam\Build6\beath_heat_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.242665 ms
MenuSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.495995 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 1556.
Total: 0.427999 ms (FindLiveObjects: 0.061333 ms CreateObjectMapping: 0.027111 ms MarkObjects: 0.323555 ms  DeleteObjects: 0.015555 ms)

Bullet(Clone) hit:EnemySpawner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Monolith-orange
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:EnemySpawner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Enemy 1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:EnemySpawner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Enemy 1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:EnemySpawner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Enemy 1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Enemy 1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:EnemySpawner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:waveParticleMoving(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Bullet(Clone) hit:Enemy 1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.417776 ms

Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 498.
Total: 2.150664 ms (FindLiveObjects: 0.044888 ms CreateObjectMapping: 0.026666 ms MarkObjects: 0.335555 ms  DeleteObjects: 1.743109 ms)

MenuSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.923110 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1480.
Total: 0.293333 ms (FindLiveObjects: 0.042666 ms CreateObjectMapping: 0.026222 ms MarkObjects: 0.214666 ms  DeleteObjects: 0.009777 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.016443 ms

Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 498.
Total: 1.846220 ms (FindLiveObjects: 0.042222 ms CreateObjectMapping: 0.024888 ms MarkObjects: 0.219555 ms  DeleteObjects: 1.559109 ms)

MenuSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.443110 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1480.
Total: 0.501777 ms (FindLiveObjects: 0.077333 ms CreateObjectMapping: 0.027111 ms MarkObjects: 0.368444 ms  DeleteObjects: 0.013333 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.889332 ms

Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 471.
Total: 2.409331 ms (FindLiveObjects: 0.051111 ms CreateObjectMapping: 0.039999 ms MarkObjects: 0.300444 ms  DeleteObjects: 2.016887 ms)

MenuSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.599110 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1480.
Total: 0.431999 ms (FindLiveObjects: 0.109777 ms CreateObjectMapping: 0.027999 ms MarkObjects: 0.280444 ms  DeleteObjects: 0.013333 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: d04 -> priority: 1 
