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README - SHADER FORGE:
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First off - Massive thanks for purchasing Shader Forge!
You hopefully can't wait to get started, but you should give this document a read, it's not that long :)


Contact / Support:
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Mail - joachim@neatcorporation.com
Bugs & feature requests - http://shaderforge.userecho.com/
Twitter - @JoachimHolmer / #ShaderForge

Please avoid sending me mails along the lines of "How do I make a shader that ________ ? " - I'm not everyone's personal technical artist!
Keep that to the forum threads so others can see and potentially help you too. (Though I will respond there as well)

Website:
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http://www.acegikmo.com/shaderforge/  (Includes documentation, tutorials, links to forum threads, and more!)


Installation:
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Put the "ShaderForge" folder in the project you want to use Shader Forge in.
If you have an old version of Shader Forge installed, remove the *entire* ShaderForge folder before installing the new one


Legal Stuff / Licensing:
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Shader Forge is licensed per-seat, as with all other editor extensions, according to Unity's EULA.
This means that in order for a team to use Shader Forge, everyone who want to be able to use it, needs their own license.
If you finish and release a product in Unity, using Shader Forge, I would appreciate a mention of Shader Forge in the credits :)


Selling shaders created in Shader Forge:
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Shaders created in SF can be used freely in commercial and non-commercial projects with no restrictions.
If you are creating assets for the asset store using SF shaders, people will probably want to know if the shaders are created with Shader Forge,
so they know they can easily be modified!
I would also be super happy if you were to credit SF in the asset store description,
linked to either the website http://www.acegikmo.com/shaderforge/ or the asset store page http://u3d.as/6cc :)


Quick start:
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Opening Shader Forge = Window -> Shader Forge
Panning = Click and drag empty space
Zooming = Mouse wheel
Adding nodes = RMB + select node OR drag from right panel and place OR hold the first letter of the node name, and scroll to the node you want, then click
Moving nodes = Click and drag
Selecting nodes = Click to select, shift/control click to add to selection
Box select nodes = Hold Alt + Drag. Shift/control click to add to selection
Deleting nodes = Select and press delete
Deleting connections = Hold alt and drag RMB in empty space to start cutting lines.
Disconnect connectors = Alt+RMB on connectors to disconnect them. Alternatively, hover the cursor over a connector and press backspace


