using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SVGImporter;

public class Cloud : MonoBehaviour {

	public float speed;

	public GameObject shadow;

	public bool isRaining;

	public SVGRenderer bodyRenderer;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
