Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7619
Begin MonoManager ReloadAssembly
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading E:\FINAL\BeTheμWave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\FINAL\BeTheμWave_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 61Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.900501 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 5d4 -> priority: 1 
  Thread -> id: fb0 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.769625 ms

Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 759.
Total: 0.475340 ms (FindLiveObjects: 0.046872 ms CreateObjectMapping: 0.061595 ms MarkObjects: 0.280636 ms  DeleteObjects: 0.085933 ms)

