using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Copy_Move : MonoBehaviour {

//	public GameObject worm1;
//	public GameObject worm2;
//
//	void Clone_Move(){
//		
//
//	}

	// Use this for initialization
	void Start () {

	}

	// Update is called once per frame
	void Update () {
	}
}
