using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Menu : MonoBehaviour {

	//public string nomeCene;

	// Use this for initialization
	void Start () {
		Move.pFinal1 = false;
		Move2.pFinal2 = false;
	}
		

	// Update is called once per frame
	void Update () {
//		if (Input.GetMouseButtonDown(0)) {
//			Application.LoadLevel(nomeCene);	
//		}
	}
}
