[URL]
GameName=ElementsOfWar

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/MainMenu.MainMenu
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameDefaultMap=/Game/Levels/MainMenu.MainMenu
GlobalDefaultGameMode=/Game/2DSideScrollerBP/Blueprints/2DSideScrollerGameMode.2DSideScrollerGameMode_C
GlobalDefaultServerGameMode=None
GameInstanceClass=/Game/Blueprints/GI_ElementsOfWar.GI_ElementsOfWar_C

[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_8


[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_2DSideScrollerBP",NewGameName="/Script/ElementsOfWar")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_2DSideScrollerBP",NewGameName="/Script/ElementsOfWar")

[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.MobileNumDynamicPointLights=4
r.MobileDynamicPointLightsUseStaticBranch=True
r.Mobile.EnableStaticAndCSMShadowReceivers=True
r.Mobile.DisableVertexFog=False
r.DiscardUnusedQuality=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForCSMDepth=0.010000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.ClearCoatNormal=False
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GenerateMeshDistanceFields=False
r.GenerateLandscapeGIData=True
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
r.CustomDepth=1
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=True
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.MotionBlur=True
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=2
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassMovable=False
r.DBuffer=False
r.ClearSceneMethod=1
r.BasePassOutputsVelocity=False
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=False
vr.InstancedStereo=False
vr.MultiView=False
vr.MobileMultiView=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportAtmosphericFog=True
r.SkinCache.CompileShaders=False

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
