Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon(TM) R3 Graphics (ID=0x9850)
    Vendor:   ATI
    VRAM:     1005 MB
    Driver:   15.200.1055.0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.443 seconds
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Kevin Murphy\Documents\Unity Projects\GGJ 2017 - Waves\Builds\Desert Diva In Mutant Onslaught v1.0\Desert Diva In Mutant Onslaught v1.0_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on EventSystemChecker
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 55.570122 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.499453 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 472.
Total: 5.180328 ms (FindLiveObjects: 0.094042 ms CreateObjectMapping: 0.039326 ms MarkObjects: 0.610992 ms  DeleteObjects: 4.432546 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.777989 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 493.
Total: 0.838974 ms (FindLiveObjects: 0.104301 ms CreateObjectMapping: 0.042746 ms MarkObjects: 0.665708 ms  DeleteObjects: 0.024508 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.758883 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 688.
Total: 1.083485 ms (FindLiveObjects: 0.163007 ms CreateObjectMapping: 0.062125 ms MarkObjects: 0.840114 ms  DeleteObjects: 0.015388 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.716706 ms

Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 316.
Total: 3.346210 ms (FindLiveObjects: 0.121970 ms CreateObjectMapping: 0.047306 ms MarkObjects: 0.489022 ms  DeleteObjects: 2.685631 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.658868 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 0.823016 ms (FindLiveObjects: 0.114561 ms CreateObjectMapping: 0.041606 ms MarkObjects: 0.641200 ms  DeleteObjects: 0.023368 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1650 -> priority: 1 
