Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 765M (ID=0x11e2)
    Vendor:   NVIDIA
    VRAM:     2019 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.033 seconds
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\juliu\Desktop\Tjockwave\Tjockwave_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.522853 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 3480 -> priority: 1 
  Thread -> id: 1d44 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.796550 ms

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 7357.
Total: 2.488082 ms (FindLiveObjects: 0.665854 ms CreateObjectMapping: 0.076977 ms MarkObjects: 1.058867 ms  DeleteObjects: 0.684244 ms)

SLAM!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SLAM!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SLAM!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SLAM!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WASTED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.658461 ms

Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 1510.
Total: 2.142539 ms (FindLiveObjects: 0.268993 ms CreateObjectMapping: 0.054311 ms MarkObjects: 0.810401 ms  DeleteObjects: 1.005838 ms)

