Initialize engine version: 5.4.3f1 (01f4c123905a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     912 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
- Completed reload, in  0.332 seconds
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\muhla\Desktop\HangLoose_v0.1\HangLoose_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on StartOptions
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on EventSystemChecker
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 59.763218 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.450238 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 896.
Total: 13.006304 ms (FindLiveObjects: 12.233762 ms CreateObjectMapping: 0.056447 ms MarkObjects: 0.703497 ms  DeleteObjects: 0.011662 ms)

Tobii EyeTracking is running.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.334345 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 899.
Total: 1.016059 ms (FindLiveObjects: 0.088636 ms CreateObjectMapping: 0.048050 ms MarkObjects: 0.866775 ms  DeleteObjects: 0.010729 ms)

Tobii EyeTracking is shutting down.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 2 worker threads for Enlighten.
  Thread -> id: a74 -> priority: 1 
  Thread -> id: 2170 -> priority: 1 
