Initialize engine version: 5.4.4f1 (5a3967d8c55d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) HD Graphics 530 (ID=0x191b)
    Vendor:   Intel
    VRAM:     2111 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.362 seconds
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\furatto\Documents\GGJ2017\Papidron_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Credits') is missing!
 
(Filename:  Line: 1656)

UnloadTime: 0.986073 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2924 -> priority: 1 
  Thread -> id: 2124 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.446108 ms

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1502.
Total: 2.307948 ms (FindLiveObjects: 0.115752 ms CreateObjectMapping: 0.098765 ms MarkObjects: 1.693628 ms  DeleteObjects: 0.399012 ms)

Game Over
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

The referenced script on this Behaviour (Game Object 'Credits') is missing!
 
(Filename:  Line: 1656)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.651947 ms

Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 287.
Total: 3.403454 ms (FindLiveObjects: 0.331061 ms CreateObjectMapping: 0.094814 ms MarkObjects: 0.470123 ms  DeleteObjects: 2.505874 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.979652 ms

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 1502.
Total: 4.478416 ms (FindLiveObjects: 0.212938 ms CreateObjectMapping: 0.228740 ms MarkObjects: 3.019849 ms  DeleteObjects: 1.015702 ms)

Game Over
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

The referenced script on this Behaviour (Game Object 'Credits') is missing!
 
(Filename:  Line: 1656)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.761183 ms

Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 287.
Total: 2.420541 ms (FindLiveObjects: 0.238222 ms CreateObjectMapping: 0.067160 ms MarkObjects: 0.389925 ms  DeleteObjects: 1.724048 ms)

