Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro M2000M (ID=0x13b0)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   20.19.15.4531
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.026 seconds
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\someb\OneDrive\Documents\GGJ2017\Pipe Dream\live_build_003\PipeDream_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.310963 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 5e2c -> priority: 1 
  Thread -> id: 3ac0 -> priority: 1 
The referenced script on this Behaviour (Game Object 'PlayerMount') is missing!
 
(Filename:  Line: 1754)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.303198 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 367.
Total: 0.138194 ms (FindLiveObjects: 0.044554 ms CreateObjectMapping: 0.013215 ms MarkObjects: 0.067964 ms  DeleteObjects: 0.012082 ms)

Obstacle types: pillar
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Obstacle types: bubble
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Obsticle Hit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

