Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770M (ID=0x11e0)
    Vendor:   NVIDIA
    VRAM:     3039 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.111 seconds
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Q:\TeamSheeps\TeamSheeps2017\TeamSheeps2017\Output\TeamSheeps2017_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.812523 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: b24 -> priority: 1 
  Thread -> id: 1f0 -> priority: 1 
Setting local player components
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

