using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SkyboxRotation : MonoBehaviour {

    public float speed;
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update ()
    {
        RenderSettings.skybox.SetFloat("_Rotation", Time.time*speed); //To set the speed, just multiply the Time.time with whatever amount you want.
    }
}
