%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &120770
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 437276}
  - 114: {fileID: 11439164}
  m_Layer: 0
  m_Name: Indicator
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &188880
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 431802}
  - 33: {fileID: 3337278}
  - 23: {fileID: 2397268}
  m_Layer: 0
  m_Name: Bar
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &431802
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 188880}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 5, z: 0}
  m_LocalScale: {x: 1, y: 10, z: 1}
  m_Children: []
  m_Father: {fileID: 437276}
  m_RootOrder: 0
--- !u!4 &437276
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120770}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 431802}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!23 &2397268
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 188880}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &3337278
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 188880}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &11439164
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120770}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a1d8e065f93124c65bffcb3943974a4e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  knobNumber: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications:
    - target: {fileID: 0}
      propertyPath: m_LocalPosition.y
      value: 5
      objectReference: {fileID: 0}
    - target: {fileID: 0}
      propertyPath: m_Name
      value: Cube
      objectReference: {fileID: 0}
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 120770}
  m_IsPrefabParent: 1
