<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEditor.Timeline</name>
    </assembly>
    <member name="T:UnityEditor.Timeline.TimelineEditor">
      <summary>
        <para>Information currently being edited in the Timeline Editor Window.</para>
      </summary>
    </member>
    <member name="P:UnityEditor.Timeline.TimelineEditor.playableDirector">
      <summary>
        <para>The PlayableDirector currently being shown in the Timeline Editor Window.</para>
      </summary>
    </member>
    <member name="P:UnityEditor.Timeline.TimelineEditor.timelineAsset">
      <summary>
        <para>The TimelineAsset currently being shown in the Timeline Editor Window.</para>
      </summary>
    </member>
  </members>
</doc>
