using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class reset : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	void Update()
	{
        if (Input.GetKeyDown(KeyCode.R))
        {
            SceneManager.LoadScene(0);
        }
	}
}

