using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MigicianWinTrig : MonoBehaviour {
	
	private void OnTriggerEnter2D(Collider2D other)
	{
//		SceneManager.LoadScene("EndAnimScene");
		GameManager.instance.EndGame("Bear","You did it!");
	}
	
}
