Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 755M (ID=0xfcd)
    Vendor:   NVIDIA
    VRAM:     2020 MB
    Driver:   23.21.13.8871
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.096 seconds
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\carls\Documents\GGJ2018\Opus\Opus_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 2646x1024 at 0,-115
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.032203 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 1058 -> priority: 1 
  Thread -> id: 1f24 -> priority: 1 
  Thread -> id: 10a8 -> priority: 1 
  Thread -> id: 1c84 -> priority: 1 
got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

not got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

got it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.564631 ms

Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 255.
Total: 0.603845 ms (FindLiveObjects: 0.024803 ms CreateObjectMapping: 0.023520 ms MarkObjects: 0.094511 ms  DeleteObjects: 0.460153 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.283105 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 0.242906 ms (FindLiveObjects: 0.039344 ms CreateObjectMapping: 0.022665 ms MarkObjects: 0.154810 ms  DeleteObjects: 0.025231 ms)

