using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Parchment : MonoBehaviour {

	float _timer;

	// Use this for initialization
	void OnEnable () {
		_timer = 0f;
	}
	
	// Update is called once per frame
	void Update () {
		_timer += Time.deltaTime;
		if (_timer > 5f)
			this.gameObject.SetActive (false);
	}
}
