using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;

public class Menu : MonoBehaviour {
    public GameObject highLightSelected;
    public EventSystem main;
    // Use this for initialization
    void Start () {
        
    }
	
	// Update is called once per frame
	void Update () {
        highLightSelected.transform.position = main.currentSelectedGameObject.transform.position;

    }
}
