using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class randomLocation : MonoBehaviour {

	// Use this for initialization
	void Start () {
        transform.position = new Vector3(Random.Range(-28.0f, 28.0f), Random.Range(-16.0f, 16.0f), 0);
    }
	
	// Update is called once per frame
	void Update () {
		
	}
}
