using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class randomCharacter : MonoBehaviour {

    public SpriteRenderer spriteRenderer;
    public Animator animator;

    public Animator[] anims;

    // Use this for initialization
    void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
