using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AddFriends : MonoBehaviour {

	public GameObject LittleFriend;
	//bool facingRight = true;

	// Use this for initialization
	void Start () {
		/*need to add the littleliter in to the scene when the player is loaded on start.*/
		GameObject spawnFriend = GameObject.Instantiate (LittleFriend);

	}
}
