Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 825M (ID=0x1296)
    Vendor:   NVIDIA
    VRAM:     970 MB
    Driver:   22.21.13.8476
Begin MonoManager ReloadAssembly
Loading C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\System.Core.dll (this message is harmless)
Loading C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Mathiell\Desktop\Build\Colormancer_Data\Managed\System.dll (this message is harmless)
- Completed reload, in  0.043 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.522491 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: a14 -> priority: 1 
  Thread -> id: 16d0 -> priority: 1 
