Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 950M (ID=0x139a)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   23.21.13.8873
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\emrea\Desktop\bg\build\wMusic\ZombieStrike_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.023 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
 
(Filename:  Line: 1758)

UnloadTime: 5.498479 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 2b0c -> priority: 1 
  Thread -> id: 105c -> priority: 1 
  Thread -> id: 92c -> priority: 1 
  Thread -> id: 6a8 -> priority: 1 
