using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GUITimer : MonoBehaviour {

    public UnityEngine.UI.Text txt;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}


    private void OnGUI()
    {
        txt.text = (90 - Mathf.Floor(Time.timeSinceLevelLoad)).ToString();
    }
}
