using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class tıklamakopyasi : MonoBehaviour {

	public Button hikayekapat;
	public Button sifrekapat;
	public GameObject hikayepaneli;
	public GameObject sifrepaneli;

	// Use this for initialization
	void Start () {
		
		hikayekapat.onClick.AddListener (() => {
			hikayepaneli.SetActive (false);

		});


	}

	// Update is called once per frame
	void Update () {

	
	}
}
