using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class tıklama : MonoBehaviour {


	public Button sifrekapat;

	public GameObject sifrepaneli;

	// Use this for initialization
	void Start () {
		


		sifrekapat.onClick.AddListener (() => {
			sifrepaneli.SetActive (false);
			Time.timeScale=1;
		});
	}

	// Update is called once per frame
	void Update () {

	
	}
}
