namespace InControl
{
	// @cond nodoc
	[AutoDiscover]
	public class SpeedlinkStrikeWinProfile : UnityInputDeviceProfile
	{
		public SpeedlinkStrikeWinProfile()
		{
			Name = "Speedlink Strike Controller";
			Meta = "Speedlink Strike Controller on Windows";

			DeviceClass = InputDeviceClass.Controller;

			IncludePlatforms = new[] {
				"Win"
			};

			JoystickNames = new[] {
				"SPEEDLINK STRIKE Gamepad"
			};

			ButtonMappings = new[] {
				new InputControlMapping {
					Handle = "3",
					Target = InputControlType.Action1,
					Source = Button2
				},
				new InputControlMapping {
					Handle = "2",
					Target = InputControlType.Action2,
					Source = Button1
				},
				new InputControlMapping {
					Handle = "4",
					Target = InputControlType.Action3,
					Source = Button3
				},
				new InputControlMapping {
					Handle = "1",
					Target = InputControlType.Action4,
					Source = Button0
				},
				new InputControlMapping {
					Handle = "Left Bumper",
					Target = InputControlType.LeftBumper,
					Source = Button4
				},
				new InputControlMapping {
					Handle = "Right Bumper",
					Target = InputControlType.RightBumper,
					Source = Button5
				},
				new InputControlMapping {
					Handle = "10",
					Target = InputControlType.Start,
					Source = Button9
				},
				new InputControlMapping {
					Handle = "9",
					Target = InputControlType.Select,
					Source = Button8
				},
				new InputControlMapping {
					Handle = "Left Trigger",
					Target = InputControlType.LeftTrigger,
					Source = Button6
				},
				new InputControlMapping {
					Handle = "Right Trigger",
					Target = InputControlType.RightTrigger,
					Source = Button7
				},
				new InputControlMapping {
					Handle = "Left Stick Button",
					Target = InputControlType.LeftStickButton,
					Source = Button10
				},
				new InputControlMapping {
					Handle = "Right Stick Button",
					Target = InputControlType.RightStickButton,
					Source = Button11
				}
			};

			AnalogMappings = new[] {
				LeftStickLeftMapping( Analog0 ),
				LeftStickRightMapping( Analog0 ),
				LeftStickUpMapping( Analog1 ),
				LeftStickDownMapping( Analog1 ),

				RightStickLeftMapping( Analog2 ),
				RightStickRightMapping( Analog2 ),
				RightStickUpMapping( Analog3 ),
				RightStickDownMapping( Analog3 ),

				DPadLeftMapping( Analog4 ),
				DPadRightMapping( Analog4 ),
				DPadUpMapping( Analog5 ),
				DPadDownMapping( Analog5 ),
			};
		}
	}
	// @endcond
}

