namespace InControl
{
	// @cond nodoc
	[AutoDiscover]
	public class GameCubeWinProfile : UnityInputDeviceProfile
	{
		public GameCubeWinProfile()
		{
			// Gamecube Controller Adapter for PC USB
			Name = "GameCube Controller";
			Meta = "GameCube Controller on Windows";

			DeviceClass = InputDeviceClass.Controller;

			IncludePlatforms = new[] {
				"Windows"
			};

			JoystickNames = new[] {
				"USB GamePad"
			};

			ButtonMappings = new[] {
				new InputControlMapping {
					Handle = "A",
					Target = InputControlType.Action1,
					Source = Button1
				},
				new InputControlMapping {
					Handle = "X",
					Target = InputControlType.Action2,
					Source = Button2
				},
				new InputControlMapping {
					Handle = "B",
					Target = InputControlType.Action3,
					Source = Button0
				},
				new InputControlMapping {
					Handle = "Y",
					Target = InputControlType.Action4,
					Source = Button3
				},
				new InputControlMapping {
					Handle = "Start",
					Target = InputControlType.Start,
					Source = Button9
				},
				new InputControlMapping {
					Handle = "Z",
					Target = InputControlType.RightBumper,
					Source = Button7
				},
				new InputControlMapping {
					Handle = "L",
					Target = InputControlType.LeftTrigger,
					Source = Button4
				},
				new InputControlMapping {
					Handle = "R",
					Target = InputControlType.RightTrigger,
					Source = Button5
				},
				new InputControlMapping {
					Handle = "DPad Up",
					Target = InputControlType.DPadUp,
					Source = Button12
				},
				new InputControlMapping {
					Handle = "DPad Down",
					Target = InputControlType.DPadDown,
					Source = Button14
				},
				new InputControlMapping {
					Handle = "DPad Left",
					Target = InputControlType.DPadLeft,
					Source = Button15
				},
				new InputControlMapping {
					Handle = "DPad Right",
					Target = InputControlType.DPadRight,
					Source = Button13
				}
			};

			AnalogMappings = new[] {
				LeftStickLeftMapping( Analog0 ),
				LeftStickRightMapping( Analog0 ),
				LeftStickUpMapping( Analog1 ),
				LeftStickDownMapping( Analog1 ),

				RightStickLeftMapping( Analog5 ),
				RightStickRightMapping( Analog5 ),
				RightStickUpMapping( Analog2 ),
				RightStickDownMapping( Analog2 )
			};
		}
	}
	// @endcond
}
