namespace InControl
{
	// @cond nodoc
	[AutoDiscover]
	public class NVidiaShieldWin10Profile : UnityInputDeviceProfile
	{
		public NVidiaShieldWin10Profile()
		{
			Name = "NVIDIA Shield Controller";
			Meta = "NVIDIA Shield Controller on Windows";

			DeviceClass = InputDeviceClass.Controller;
			DeviceStyle = InputDeviceStyle.NVIDIAShield;

			ExcludePlatforms = new[] {
				"Windows 7",
				"Windows 8"
			};

			IncludePlatforms = new[] {
				"Windows"
			};

			JoystickRegex = new[] {
				"NVIDIA Controller",
			};

			ButtonMappings = new[] {
				new InputControlMapping {
					Handle = "A",
					Target = InputControlType.Action1,
					Source = Button9
				},
				new InputControlMapping {
					Handle = "B",
					Target = InputControlType.Action2,
					Source = Button8
				},
				new InputControlMapping {
					Handle = "X",
					Target = InputControlType.Action3,
					Source = Button7
				},
				new InputControlMapping {
					Handle = "Y",
					Target = InputControlType.Action4,
					Source = Button6
				},
				new InputControlMapping {
					Handle = "Left Bumper",
					Target = InputControlType.LeftBumper,
					Source = Button5
				},
				new InputControlMapping {
					Handle = "Right Bumper",
					Target = InputControlType.RightBumper,
					Source = Button4
				},
				new InputControlMapping {
					Handle = "Left Stick Button",
					Target = InputControlType.LeftStickButton,
					Source = Button3
				},
				new InputControlMapping {
					Handle = "Right Stick Button",
					Target = InputControlType.RightStickButton,
					Source = Button2
				},
				new InputControlMapping {
					Handle = "Back",
					Target = InputControlType.Back,
					Source = Button11
				},
				new InputControlMapping {
					Handle = "Start",
					Target = InputControlType.Start,
					Source = Button0
				},
				new InputControlMapping {
					Handle = "System",
					Target = InputControlType.System,
					Source = Button12
				},
				new InputControlMapping {
					Handle = "Home",
					Target = InputControlType.Home,
					Source = Button10
				}
			};

			AnalogMappings = new[] {
				LeftStickLeftMapping( Analog0 ),
				LeftStickRightMapping( Analog0 ),
				LeftStickUpMapping( Analog1 ),
				LeftStickDownMapping( Analog1 ),

				RightStickLeftMapping( Analog2 ),
				RightStickRightMapping( Analog2 ),
				RightStickUpMapping( Analog3 ),
				RightStickDownMapping( Analog3 ),

				DPadLeftMapping( Analog4 ),
				DPadRightMapping( Analog4 ),
				DPadUpMapping2( Analog5 ),
				DPadDownMapping2( Analog5 ),

				new InputControlMapping {
					Handle = "Left Trigger",
					Target = InputControlType.LeftTrigger,
					Source = Analog6
				},
				new InputControlMapping {
					Handle = "Right Trigger",
					Target = InputControlType.RightTrigger,
					Source = Analog7
				}
			};
		}
	}
	// @endcond
}

