namespace Sirenix.OdinInspector.Demos
{
    using UnityEngine;

    public class GUIColorExamples : MonoBehaviour
    {
        [GUIColor(0.3f, 0.8f, 0.8f, 1f)]
        public int ColoredInt1;

        [GUIColor(0.3f, 0.8f, 0.8f, 1f)]
        public int ColoredInt2;

        [ButtonGroup]
        [GUIColor(0, 1, 0)]
        private void Apply()
        {
        }

        [ButtonGroup]
        [GUIColor(1, 0.6f, 0.4f)]
        private void Cancel()
        {
        }
    }
}