using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CaracterCivil : MonoBehaviour {

    public int tendencia = -1;
    /*  1) Facho 2)Izquierda 3)Derecha 4)Comunacho
     *  
     */
	void Start () {
        tendencia = Random.Range(1, 4);        

    }

	void Update () {
		
	}
}
