using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Manager : MonoBehaviour {

    GameObject[] polis;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    void Win()
    {
        polis = GameObject.FindGameObjectsWithTag("Enemy");

        foreach(GameObject poli in polis){
            poli.SendMessage("Huir");
        }
    }
}
