using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Anal : MonoBehaviour {

    public AudioSource anal;

	// Use this for initialization
	void Start () {

        anal.Play();
 //       if (anal.isPlaying == true)
   //     {
  //          GameObject.Find("Ignition V2").GetComponent<SplashManager>().ignition.Pause();
   //     }
    }
	
	// Update is called once per frame
	void Update () {
		
	}
}
