using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Papyrus : MonoBehaviour {
	public int delay;
	public Vector3 movement;
	// Use this for initialization
	void Start () {
		//movement.Scale (new Vector3(-delay,-delay,-delay))
		//transform.Translate (movement);
		//movement.Scale (new Vector3(1/-delay,1/-delay,1/-delay))
	}
	
	// Update is called once per frame
	void Update () {
		if (delay > 0) {
			delay--;
			transform.Translate (movement);
		}
	}
}
